Hello,

I work with a number of scientists doing physical simulations and Blender has 
been an enormous help in making our work look great. Since Alembic import seems 
to be undergoing active development, I thought I'd share my experience.

The first approach I took to importing my simulation results into Blender was 
to spit out OBJ or PLY files for each frame. Export was super easy to 
implement, even without third-party libraries. However, I found that import was 
very inefficient. One minute of my simulation was 3600 PLY files (~5GB), and my 
naive importer script ran for hours before crashing due to running out of 
memory. One of my colleagues began writing a script that loaded and rendered 
each frame separately to spread the work out, but I began investigating Alembic.

It took me a while to successfully create an Alembic file that Blender (2.79) 
would accept. The Alembic library has a rather complicated interface itself, 
but it essentially has you build and serialize a scene graph. Once I figured 
out how to write a basic Alembic file, I discovered that Blender has a number 
of expectations for the structure of that graph and for properties set on its 
nodes. Ultimately, I ended up looking through the Blender importer source code 
to figure out what those expectations were. I did that in February, so I don't 
remember all the requirements, but it was stuff like that the root object of 
the Alembic archive should be an Xform.

Once I got it working, Alembic import was fantastic. It was fast and the 
imported data was simple to use. The only hard part was at the beginning, when 
I needed to figure out how to write an acceptable Alembic file. It would help a 
lot to add some documentation on that subject.

I created a minimal version of my Alembic 
exporter<https://github.com/cgmb/alembic-example/blob/master/main.cxx> to 
document the process for others in my lab. That's probably not useful to you 
folks, but if I'm doing anything silly in there, I would love to know!

Thanks for making such a great tool.

Sincerely,
Cory Bloor
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