Thanks Owen for this tip, it's quite handy although it's not a solution. With procedure you suggested, I get IPython shell and Blender namespace. It's like having Blender compiled as Python module and I can importing it. After closing IPython I'm back in terminal, and no GUI is available at any time
I thought about keymap also, but if IPython console is not "loaded" inside Blender Python console, but somehow in terminal while interfacing Blander... yea, exactly like in your procedure :) I'll try various snippets with that approach and if find one working I'll reply Cheers On Wed, Jun 27, 2012 at 6:53 PM, Owen Nelson wrote: > You have me a bit curious... > I won't have a chance to test this for some time, but I'm wondering if you > were to write your simple: > > """ > shell.py drops you into an embedded ipython prompt. > """ > from IPython import embed > embed() > > to a .py file (its own module), then run it as a background script via... > > blender -b -P shell.py > > I wonder if that would behave any better? If it did, you'd have the added > advantage of not having to deal the alternate keymap blender provides with > its interactive console (which continues to trip me up). > > Owen Nelson > > > _______________________________________________ Bf-python mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-python
