On Wed, Apr 24, 2013 at 10:05 PM, Treyer Lukas <[email protected]> wrote: > I've think I want to store Vectors. I could pack them into a float > > and store them in 4 layers, as suggested (maybe as int's). Instead > > of max/min I would need the corners of the bounding rectangle. > > TL,TR,BL,BR > > Of course it would be much easier to write > > face.calc_center_bounds() > > which would store its bounds in face.bounds ;-) > > Then also the precision of my coordniates would be 2^32 instead of 2^8… > > Or would you suggest to store 12 layers?? > > >> Couldn't you add 4 faces.layers.float (vmax, vmin,hmax, hmin) ?
If you want to put many floats in a layer you could use pythons script module and pack/unpack them into bytes (string layer) -- - Campbell _______________________________________________ Bf-python mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-python
