Hi all, I'm trying to implement some pynode in Cycles. I got some working nodes, and some issues.
Bases on blend file provided [1] : - open .blend - run script - with cube selected, and "color" material choosen. - Algo in pynode "Object Attribute" is : if sphere is selected, color is red, else, color is green This works correctly. Now, change material to "position" material. - In my "Object Attribute" node, change objected. There is no change in texture coordinate. It seems that Vector Math node don't receive data from my PyNode. Any idea why this is working for color, but not for position ? Thanks ! Don't hesitate to contact me if you need more information. [1] http://www.pasteall.org/blend/32913 -- Julien DUROURE http://julienduroure.com
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