Hello, I have a few questions.
I was wondering what are the best practices for testing Blender scripts / add-ons. Are there testing frameworks that can be easily integrated? How should I go about writing tests when my functions are a series of operator calls? Should I mock them? Secondly, when I open a script in the Blender Text Editor to run, and I'm using an external module or package, how do I add that module / package to the path? Right now, in my script, `import foo` just gets me `No module named foo`. Thank you, Jenny
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