My gawd why don't you apply the scale of the object? Daniel Salazar patazstudio.com
On Sun, Apr 5, 2015 at 10:40 AM, Giuseppe De Marco <[email protected]> wrote: > Hi all, > > I realized that an addon that I wrote wasn't so usefull as I tought in > the past, when I learned blender more in the deep I understand other > way to get it where's needed. > > https://developer.blender.org/T43586 > > But there's a criticity in Blender, even in the last release. > If I scale a mesh in object mode it changes its dimensions but the > edit attributes, as edges length, remains the same ! > > This is the nightmare of every CAD users. They could kill for this... > I have to get a workaround because my life is in danger when I try to > explain this criticity to them. > > Now I'm coding an addon that intercepts the S keypress in objectmode > to drive it in edit mode - do the things - and then return in object > mode, this because only if we scale in edit_mode the edges length > updates its values as expected. > > I've a problem and I'm loosing my self in the API, so my question is: > > how to simulate S keypress in blender ? > I don't need the bpy.ops.transform.resize(), I need the mouse > interaction to set new dimensions. > What I have to call to see it on the screen ? I mean the dotted line > linked to the origin of the mesh and the mouse movements that sets in > realtime the dimension of the mesh. > > this is the code: > > > <code> > > class ForceScale_EditMode(bpy.types.Operator): > bl_idname = 'object.force_scale_edit' > bl_label = 'force_scale_edit' > bl_description = bl_info['description'] > #bl_options = {'REGISTER', 'UNDO'} > > > def execute(self, context): > self.report({'INFO'}, 'executed') > # force to go in edit mode > bpy.ops.object.mode_set(mode = 'EDIT') > > # selects all vertices > bpy.ops.mesh.select_all(action="SELECT") > > # call the scale trigger to play with mouse > # unknow function /event / whatever :( > > # if scale committed returns in object_mode and then finish > # else: return to object_mode. > > return {'FINISHED'} > > </code> > > any hint would be helpfull > cheers > _______________________________________________ > Bf-python mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-python _______________________________________________ Bf-python mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-python
