Hi all,

I've written a script to import resources (models, palettes, rigs,
animations) from an old DOS game called Little Big Adventure (LBA).
Check it out:

https://github.com/vegard/blender-lba

I don't expect this to be useful except to maybe a handful of people
-- if anything, the script is probably more useful as a resource for
other people writing their own importers. This is why I'm probably NOT
submitting this for inclusion anywhere. I still wanted to sort of put
the project out there just in case somebody was interested. So there
:-)

I'd be happy to receive comments on the code (or even patches). There
are still bugs/missing features, but (as you can see from the example
render) the fundamentals are there.


Vegard
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