Hello. I recently did some work on collada files exported from blender. >From what I understood from the collada wiki from Khronos, the mesh normals xml node in the collada file should contain a trio of number values for each vertex. In other words, the mesh normals should have exactly the same number of entries as the vertex positions.
This isn't always the case, however, when you inspect collada files exported from blender. Sometimes, there are more normals than vertices; sometimes, there are less. They hardly ever match. Is this a bug on blender's part? or is this intentional? if so, could someone please help me understand the logic behind it and how to read the normals reliably? This doesn't seem like a python question specifically, but if it turns out to be a bug, I'll have to write a python script to modify that behavior. -- khalibloo®
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