Hi I have written an add-on for Blender (my first) called "SplineSculpt". In a nutshell, this add-on uses bpy.ops.sculpt.brush_stroke to sculpt along the line of a curve object (specifically a curve object containing a Bezier spline). For background only, full details are here - http://www.toohey.co.uk/CG-Gallery/?page_id=27
I am struggling with the API, as there is very little detail in the documentation regarding either bpy.ops.sculpt.brush_stroke or the parameters of OperatorStrokeElement. I was wondering if someone might be able to give me a steer on the issues below: 1) One of my goals for this add-on was to be able to draw textures along the curve using something like the "Rake" option to rotate the texture along the curve from point to point. I note that drawing using Blender's built in Paint Curves does obey the Rake option, but I cannot find any way to make this work with bpy.ops.sculpt.brush_stroke. Rake is essentially ignored; and 2) I am encountering the problem I describe here - https://blender.stackexchange.com/questions/96339/problem-with-bpy-ops-sculpt-brush-stroke. I am convinced this is a bug because the results change depending on how I orient the Viewport, and yet (to my knowledge) nothing should really depend on the Viewport orientation. Any advice or guidance on these points would be greatly appreciated. Many thanks _______________________________________________ Bf-python mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-python
