Hi,

A question to Blender developers: in your opinion, would aggregate
properties (i.e. showing/modifying state of multiple objects) be rather
complicated to implement, or actually pretty easy?

For example: layout.prop([obj1, obj2, obj3], "show_wire") would display a
checkbox with on/off state if all objs' show_wire have the same value, or a
grayed-out checkbox otherwise.
Or, if not arbitrary collections of any bpy_struct objects, then at least
something that works with selection?
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