Hi, A question to Blender developers: in your opinion, would aggregate properties (i.e. showing/modifying state of multiple objects) be rather complicated to implement, or actually pretty easy?
For example: layout.prop([obj1, obj2, obj3], "show_wire") would display a checkbox with on/off state if all objs' show_wire have the same value, or a grayed-out checkbox otherwise. Or, if not arbitrary collections of any bpy_struct objects, then at least something that works with selection?
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