Brass is a great game. Though probably best to wait until the geek
comes up and look at the other 3000 opinions, which are mostly
positive.

The rules as written are pretty hard to grasp, and plain wrong in some
places. However the game is fairly unique and adminttedly hard to
explain. Once you grasp the general idea, along with the 4 or 5
trademark wallace-exceptions-to-the-rule, it is pretty easy to pick
up. Very elegant game. Very well balanced.

You can play online at http://wargamessoc.union.shef.ac.uk/brass/index.php,
very active site with lots of games going. If your able to download
and grasp the rules. Geekmail me (chomama) if you like and I can set
up a 2 player game and teach you over skype or similiar if you like.

The one downer with Brass is that the latest printing is distributed
in the U.S. by Fred distribution, who have price fixed the game at
around $100 (for a reasonably standard board and cardboard chits
affair).

As for dungeon, do you mean the 1970'd TSR Dungeon ? Your not trolling
are you  ?

It is a classic and a pre-cursor to most modern dungeon crawling game,
but has a very simple role and move mechanic at it's core and doesn't
compare to most modern equivelents (runebound, descent etc). Heroquest
is more of a tactical miniatures game. Dungeon is definately not.






On Feb 5, 11:11 am, Bigmop <[email protected]> wrote:
> I like complex euros. is brass worthwhile.
>
> also is the game "dungeon" any good? How does it compare to heroquest?
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