I think Prophecy is a fine game, and among the Adventure-style board games available, I think it's better than many such as Talisman (although to my taste not quite as fun as WoW:TBG).
However, it doesn't feel like a Chivatl game. It doesn't really have any of his trademark wackiness, or even much in the way of new original mechanics. It's not a bad game, but if you are a Vlaada fan because you love Galaxy Tucker, Space Alert, and Dungeon Lords, don't expect the same zaniness here. On Aug 16, 11:29 pm, Brian <[email protected]> wrote: > While Vlaada is my favorite designer, I think Prophecy is his weakest > game. Its a fantasy quest game that has a lot in common with good ol' > Talisman, but there's a lot more control in terms of movement. There's > a very interesting system of building up skills, and less random > hosage in the events. That's all pretty good, but the game runs pretty > long and towards the end its hard to do much to keep powering up your > character. > > Probably better if you plan on playing with only 2-3 players; I think > it would really drag with more than that. > > The Dragon Realm expansion adds a co-op version, if that's to your > taste, but it doesn't feel well implemented. Plus, the expansion has > some major misprints; one of the dragon paths is printed wrong, and > there aren't enough race cards. > > If you don't have an old fashioned style adventure game, this could be > a solid choice. If you've already got and like Talisman, Return of the > Heroes, Runebound or one of the WoW games this may be redudnant. -- You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/bgg_down?hl=en.
