Prophecy is, unfortunately, tedious and repetitive. In addition, it's tedious and repetitive.
Neat ideas, but the encounters aren't interesting enough to justify its play time. Cheers, Merric On Aug 17, 2:51 pm, Grudunza <[email protected]> wrote: > I got on an adventure kick about a year ago and picked up Runebound, > Prophecy and Return of the Heroes. I've since traded them all away, > but I really thought ROTH was the best of those three. Prophecy > seemed clever in some ways but also kind of tedious... sort of in the > way that Monopoly becomes tedious after a while. Not that it's like > Monopoly at all, but it strangely gave me the same kind of tedious > feeling to play it. Hard to explain, specifically, but it seemed to > take a while to get anything interesting going and didn't seem all > that compelling to do so. I know a lot of people love it and praise > it, so I was disappointed. But anyway, that's my feeling about it. -- You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/bgg_down?hl=en.
