What hooks have you got so far? Obviously with Jeeves & Wooster, the classic is girl trouble, whether it's Wooster's friends (or, in rare cases, himself) head-over-heels for a girl, a girl head-over-heels for a (sometimes-reluctant) fellow, or the ever-present Aunt Trouble.
I quite like the idea of adapting some of the stories to a space setting. When Wooster is asked to steal an antique silver cow creamer from a nemesis of his uncle for instance, could work quite well on board a space-ship, with no-where to run from the inevitable consequences. On May 6, 1:24 pm, Hida Mann <[email protected]> wrote: > So, just before we went down I posted about my game for tonight: > Jeeves and Wooster in Space. > > Anyone want to throw some more plot hooks out there just in case this > spins out into a campaign? -- You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/bgg_down?hl=en.
