I think the FVIconBitmapContextCreateWithSize is using the wrong number 
of bytes for the rowBytes calculation.  It should be 4 * size.width 
instead of 4 * 8 * size.width.  If that's correct, it'll reduce memory 
footprint significantly, and reduce the compression overhead.  I ran 
across that while putting in some code in for using vImage to resample, 
but it's not very well tested.


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