I have a project that I think could benefit from something like bitbake to replace the nightmare of makefile gibberish currently used to build it. The build system currently has to build a crosscompiler toolchain, build some host-side programs, crosscompile some libraries, crosscompile programs that use those libraries, build those programs into various archives/filesystems, and then turn them into a ROM image. This seems awfully reminiscent of my experience using OE, and I'm wondering how feasible it would be to use bitbake for it :)
Is it reasonably possible to set up a project that uses bitbake without the OE files? How do you get to the point where it can build something? -- Torne Wuff [email protected] _______________________________________________ Bitbake-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/bitbake-dev
