I have a project that I think could benefit from something like bitbake
to replace the nightmare of makefile gibberish currently used to build
it. The build system currently has to build a crosscompiler toolchain,
build some host-side programs, crosscompile some libraries, crosscompile
programs that use those libraries, build those programs into various
archives/filesystems, and then turn them into a ROM image. This seems
awfully reminiscent of my experience using OE, and I'm wondering how
feasible it would be to use bitbake for it :)

Is it reasonably possible to set up a project that uses bitbake without
the OE files? How do you get to the point where it can build something?

-- 
Torne Wuff
[email protected]
_______________________________________________
Bitbake-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/bitbake-dev

Reply via email to