I'm going to hazard an uninformed guess on this: BitC already gives us
enough overloading capabilities to handle most of what we need. We'll need
to look at ternary operators like MUL-ADD in the mixfix handler at some
point, but that doesn't seem intrinsically hard. We'll also clearly need to
deal with explicit alignment and offsets.

What we will *not* introduce is implicit conversion. That way lies insanity.


shap
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