I'm going to hazard an uninformed guess on this: BitC already gives us enough overloading capabilities to handle most of what we need. We'll need to look at ternary operators like MUL-ADD in the mixfix handler at some point, but that doesn't seem intrinsically hard. We'll also clearly need to deal with explicit alignment and offsets.
What we will *not* introduce is implicit conversion. That way lies insanity. shap
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