>
>
> This, of course, is insufficient for multithreaded programs.
>
>
>> ...you can write tight loops which are strict
>>
>> enough to guarantee no allocation and therefore no GC.
>>
>
> My sense, as yet undemonstrated, is that it may be a bit more scalable in
> something like BitC, where unboxed types are available.
>

You can do something similar in C# with stackalloc and some trickery  (
which Bitc would do significantly better) however in a many threaded app
all the other threads cant be causing allocations either  so it works
better a  single thread/message pump .

Ben
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