> > > This, of course, is insufficient for multithreaded programs. > > >> ...you can write tight loops which are strict >> >> enough to guarantee no allocation and therefore no GC. >> > > My sense, as yet undemonstrated, is that it may be a bit more scalable in > something like BitC, where unboxed types are available. >
You can do something similar in C# with stackalloc and some trickery ( which Bitc would do significantly better) however in a many threaded app all the other threads cant be causing allocations either so it works better a single thread/message pump . Ben
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