RPM's for 0.60.3 are built and are at
http://www.tunl.duke.edu/~grossman/blackbox/
I have built the RPM's with --disable-styled-frames, which
is a reflection of my personal taste..
blackbox-0.60.3-1.i386.rpm
blackbox-0.60.3-1.src.rpm
blackbox-0.60.3-1.i386.desc.txt
Enjoy, and thanks to Jeff.
Jeff Raven <[EMAIL PROTECTED]> typed:
> Yes indeed, ladies and gentlemen, a new beta release of everyone's
> (or at least my) favorite window manager is ripe for the picking. This
> version features a number of bug fixes, as well as a hearty assortment
> of enhancements. If you're interested in all the details, be sure to
> look at the conveniently included ChangeLog, but here are some of my
> personal favorites :
>
> * Yet another change to the NLS build code. Hopefully we've gotten
> things to the point where they should build anywhere. Of course,
> we thought that the last time, too.
>
> Anyway, if NLS support was giving you compile-time problems before
> (ie you run NetBSD), let me know if this release fixes things. And
> if NLS worked for you in the previous release but breaks in 0.60.3,
> feel free to holler away too, so that my screams of frustration
> will have plenty of company.
>
> * ClickToFocus has been tweaked for the nth time. Blackbox now tracks
> the stacking order of all its client windows, and uses this info
> whenver a window is closed to give the focus to the topmost window.
>
> Short-short version : ClickToFocus should act like it does pretty
> much everywhere else now. Whether this is a good or bad thing is
> up to you.
>
> * Modifications to reduce cache size and X resource consumption.
> Check the ChangeLog for all the details, but the biggie here is a
> new compile-time option: --disable-styled-frames.
>
> By passing --disable-styled-frames to configure, you force Blackbox
> to reduce all the window.frame* textures to Flat Solid ones. Due to
> another optimization new to 0.60.3, this means that the window frames
> will not require a pixmap, and not be cached. The end result should
> be a fairly noticeable reduction in the amount of memory X uses.
>
> In the name of backwards compatibility this option is not turned on
> by default, but I strongly encourage everyone to give it a shot. The
> textures specified by window.frame* are used to draw a frame only a
> few pixels wide around each window, but in order to do this Blackbox
> must create a pixmap as large as the window. This takes a good bit of
> time and memory, all for an effect which is barely noticeable.
>
> So give it a shot. If you can see a difference, you can always
> rebuild without it.
>
> I should also point out that our fearless leader, the inimitable Mr
> Hughes, will be out of reach for the next week or so while he makes his
> way to Norway. So if you run into any problems with Blackbox over the
> next few days, you'd be better served e-mailing me at [EMAIL PROTECTED]
> than trying to get in touch with Brad. I can also be found from time
> to time in the #blackbox channel of irc.openprojects.net under the
> nick morel.
>
> So what are you waiting for? Go get it!
>
> Jeff Raven ([EMAIL PROTECTED])
> Co-author, Blackbox Window Manager
> http://blackbox.alug.org
>
--
Chris Grossmann
home: [EMAIL PROTECTED]
work: [EMAIL PROTECTED]