RPM's for 0.60.3 are built and are at 
http://www.tunl.duke.edu/~grossman/blackbox/

I have built the RPM's with --disable-styled-frames, which
is a reflection of my personal taste..

blackbox-0.60.3-1.i386.rpm
blackbox-0.60.3-1.src.rpm
blackbox-0.60.3-1.i386.desc.txt

Enjoy, and thanks to Jeff.

Jeff Raven <[EMAIL PROTECTED]> typed:
 > Yes indeed, ladies and gentlemen, a new beta release of everyone's
 > (or at least my) favorite window manager is ripe for the picking. This
 > version features a number of bug fixes, as well as a hearty assortment
 > of enhancements. If you're interested in all the details, be sure to
 > look at the conveniently included ChangeLog, but here are some of my
 > personal favorites :
 > 
 >   * Yet another change to the NLS build code. Hopefully we've gotten
 >     things to the point where they should build anywhere. Of course,
 >     we thought that the last time, too.
 > 
 >     Anyway, if NLS support was giving you compile-time problems before
 >     (ie you run NetBSD), let me know if this release fixes things. And
 >     if NLS worked for you in the previous release but breaks in 0.60.3,
 >     feel free to holler away too, so that my screams of frustration
 >     will have plenty of company.
 > 
 >   * ClickToFocus has been tweaked for the nth time. Blackbox now tracks
 >     the stacking order of all its client windows, and uses this info
 >     whenver a window is closed to give the focus to the topmost window.
 > 
 >     Short-short version : ClickToFocus should act like it does pretty
 >     much everywhere else now. Whether this is a good or bad thing is
 >     up to you.
 > 
 >   * Modifications to reduce cache size and X resource consumption.
 >     Check the ChangeLog for all the details, but the biggie here is a
 >     new compile-time option: --disable-styled-frames.
 > 
 >     By passing --disable-styled-frames to configure, you force Blackbox
 >     to reduce all the window.frame* textures to Flat Solid ones. Due to
 >     another optimization new to 0.60.3, this means that the window frames
 >     will not require a pixmap, and not be cached. The end result should
 >     be a fairly noticeable reduction in the amount of memory X uses.
 > 
 >     In the name of backwards compatibility this option is not turned on
 >     by default, but I strongly encourage everyone to give it a shot. The
 >     textures specified by window.frame* are used to draw a frame only a
 >     few pixels wide around each window, but in order to do this Blackbox
 >     must create a pixmap as large as the window. This takes a good bit of
 >     time and memory, all for an effect which is barely noticeable.
 > 
 >     So give it a shot. If you can see a difference, you can always
 >     rebuild without it.
 > 
 > I should also point out that our fearless leader, the inimitable Mr
 > Hughes, will be out of reach for the next week or so while he makes his
 > way to Norway. So if you run into any problems with Blackbox over the
 > next few days, you'd be better served e-mailing me at [EMAIL PROTECTED]
 > than trying to get in touch with Brad. I can also be found from time
 > to time in the #blackbox channel of irc.openprojects.net under the
 > nick morel.
 > 
 > So what are you waiting for? Go get it!
 > 
 > Jeff Raven ([EMAIL PROTECTED])
 > Co-author, Blackbox Window Manager
 > http://blackbox.alug.org
 > 

-- 
Chris Grossmann
home: [EMAIL PROTECTED]
work: [EMAIL PROTECTED]

Reply via email to