#13581: mesa-20.1.0
-------------------------+-----------------------
 Reporter:  renodr       |      Owner:  blfs-book
     Type:  enhancement  |     Status:  new
 Priority:  normal       |  Milestone:  9.2
Component:  BOOK         |    Version:  SVN
 Severity:  normal       |   Keywords:
-------------------------+-----------------------
 New minor version

 {{{
 Hi all,

 I'd like to announce Mesa 20.1.0, the first release for the 20.1 branch.

 Being the first release of this new branch, there can be issues that
 will be discovered now that the new code will be widely used, so you may
 want to stay on the 20.0.x releases until the 20.1.1 release, scheduled
 for 14 days from now on 2020-06-10.

 One already known issue that I want to point out is that Unreal Engine 4
 has a bug in its usage of glDrawRangeElements() causing it to be
 called with a number of vertices in place of the `end` parameter,
 that was recently revealed. This is an annoying bug that we haven't
 worked around yet. For more details:
 https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917

 Eric

 ---

 Andrii Simiklit (1):
       i965/vec4: Ignore swizzle of VGRF for use by var_range_end()

 Bas Nieuwenhuizen (4):
       radv/winsys:  Remove extra sizeof multiply.
       radv: Handle failing to create .cache dir.
       radv: Do not close fd -1 when NULL-winsys creation fails.
       radv: Implement vkGetSwapchainGrallocUsage2ANDROID.

 D Scott Phillips (1):
       anv/gen11+: Disable object level preemption

 Danylo Piliaiev (3):
       meson: Disable GCC's dead store elimination for memory zeroing
 custom new
       mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong
 mutex
       intel/fs: Work around dual-source blending hangs in combination with
 SIMD16

 Dave Airlie (1):
       llvmpipe: compute shaders work better with all the threads.

 Eric Engestrom (4):
       .pick_status.json: Update to
 a91306677c613ba7511b764b3decc9db42b24de1
       tree-wide: fix deprecated GitLab URLs
       docs: Add release notes for 20.1.0
       VERSION: bump to 20.1.0 release

 Erik Faye-Lund (1):
       zink: use general-layout when blitting to/from same resource

 Gert Wollny (1):
       r600: Fix duplicated subexpression in r600_asm.c

 Hanno Böck (1):
       Properly check mmap return value

 Icecream95 (1):
       panfrost: Fix background showing when using discard

 Jason Ekstrand (3):
       nir/lower_double_ops: Rework the if (progress) tree
       nir/opt_deref: Report progress if we remove a deref
       nir/copy_prop_vars: Record progress in more places

 Kristian Høgsberg (1):
       freedreno: Use the right amount of &'s

 Nataraj Deshpande (1):
       dri_util: Update internal_format to GL_RGB8 for
 MESA_FORMAT_R8G8B8X8_UNORM

 Pierre-Eric Pelloux-Prayer (1):
       amd/addrlib: fix forgotten char -> enum conversions

 Rhys Perry (1):
       nir: fix lowering to scratch with boolean access

 Rob Clark (1):
       freedreno: clear last_fence after resource tracking

 Samuel Pitoiset (2):
       radv: handle different Vulkan API versions correctly
       radv: update the list of allowed Android extensions

 Timothy Arceri (2):
       glsl: stop cascading errors if process_parameters() fails
       glsl: fix slow linking of uniforms in the nir linker

 Vinson Lee (3):
       r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member
 variable.
       r600/sfn: Use correct setter method.
       freedreno: Add missing va_end.

 git tag: mesa-20.1.0
 }}}

 Note that the maintainer suggests staying on 20.0.x until 20.1.1 is
 released on 2020-06-10.

--
Ticket URL: <http://wiki.linuxfromscratch.org/blfs/ticket/13581>
BLFS Trac <http://wiki.linuxfromscratch.org/blfs>
Beyond Linux From Scratch
-- 
http://lists.linuxfromscratch.org/listinfo/blfs-book
FAQ: http://www.linuxfromscratch.org/blfs/faq.html
Unsubscribe: See the above information page

Reply via email to