Ken Moffat wrote: > On Tue, Sep 03, 2013 at 10:58:27AM +0000, David Brodie wrote: >> >> OK, so according to the Mesa web-site, >> http://www.mesa3d.org/faq.html#part3, there are three s/w rasterizers, >> viz. classic swrast, softpipe and llvmpipe, so strictly speaking, llvm >> is only required for the llvmpipe s/w rasterizer, which is supposed to >> be the fastest. >> >> David > > Thanks - for some reason I can't get the idea of three competing sw > rasterizers out of my mind : "But you promised _I_ could render > glxgears today". Think I need to either get out more, or else take > more water with it 8-) > > Anyway, llvmpipe means that llvm should be recommended. > > I've added explanations for why we recommend these, downgraded the > Warning to a Note, and added your link to mesa and Igor's to > wikipedia. > > I'm not usre how you manage to keep up to speed on all of this!
I'm not sure about the software rasterizers, but I can run glxgears on my systems fine. On my development box, I use the nouveau driver (NV37GL [Quadro PCI-E Series]) and get about 460 FPS. On my day-to-day system, I use the nvidia proprietary driver (GeForce 9800 GTX) and get about 8000 FPS. Yes, that's 17x faster. It's really not a valid comparison though because the HW is so different. -- Bruce -- http://linuxfromscratch.org/mailman/listinfo/blfs-dev FAQ: http://www.linuxfromscratch.org/blfs/faq.html Unsubscribe: See the above information page