On Sun, Jul 4, 2010 at 5:05 PM, Dan McGhee <[email protected]> wrote: > I could build a CLFS-Multilib system and try to compile the "newer" > packages from LFS. But that smacks of not "following the book" for > either build. Is there a place I can go for notes, work arounds or > patches for packages in BLFS that don't play well in 64 bit? I've done 64-bit system for some good expermentation, and really, the only package(s) in BLFS that don't play nice with 64-bit systems are NSS/NSPR. But that can be fixed easilly by adding --enable-64bit to NSPR's configure, and by exporting USE_64=1 in the various export steps for NSS. But, outside of BLFS, you'll probally see packages that use YASM instead of NASM, and I know for a fact that ZSNES (an SNES emulator) dosen't build on Pure64 systems, and if you need to watch Flash videos (eg: Youtube, but they are gradually phasing out Flash support by using VP8/WebM, a movement that I highly encourage, but only nightly builds of Firefox/Chromium support it), unless you use Gnash (which is still in beta state), you're screwed, since Adobe is temporally stopping development of the 64-bit Flash plugin.
Other than that, you should be fine building 64-bit systems. -- William Immendorf The ultimate in free computing. Messages in plain text, please, no HTML. GPG key ID: 1697BE98 If it's not signed, it's not from me. -------------- "Every nonfree program has a lord, a master -- and if you use the program, he is your master." Richard Stallman -- http://linuxfromscratch.org/mailman/listinfo/blfs-support FAQ: http://www.linuxfromscratch.org/blfs/faq.html Unsubscribe: See the above information page
