I had an Android phone for half a year. Sure, typing on it wasn’t all that 
great because I was used to Braille screen input on the iPhone, but I could 
definitely do a lot with it.
Devin Prater
Assistive Technology Instructor in Training
JAWS, Microsoft Outlook, Excel, Word, and Powerpoint certified by World 
Services for the Blind



> On Nov 10, 2017, at 9:01 AM, Tyler Wood <[email protected]> wrote:
> 
> Hi
> Again, 100% false. Especially these days.
> Even the cheapest phone in 2017, so long as it isn’t coming to you from 
> someplace like china where the play store isn’t allowed has talkback out of 
> the box, has everything accessible and usable.
> The days of android being less accessible than apple are pretty much over 
> with.
> Sorry if I keep saying that, I’m trying to actually set the record straight 
> on this because it’s a falsehood that many in this community are set on. It 
> isn’t perfect, yet. But getting there and is far, far more open and allowing 
> than apple. And considering apples price increases
>
> From: Shaun Everiss <mailto:[email protected]>
> Sent: November 9, 2017 7:15 PM
> To: [email protected] <mailto:[email protected]>
> Subject: Re: [blind-gamers] No more Blindfold Games or Updates
>
> Apple stuff is accessible, android well the fact you can have
> customisations and manufacturer screens and therefor inaccessible
> interfaces meaning a user has to do untold things to get their stuff
> configured is not me.
>
> The pluss is the extra configuration options I guess, for me I have used
> symbian on my nokia and am happy with closed souced programs I don'
>
> 't want a modified thingy.
>
> With apple I have 1 client software to handle, 1 constant os and thats it.
>
> I wouldn't ever get the latest device but still who knows.
>
> A friend has both one for games and an android for phone.
>
>
>
>
> On 10/11/2017 3:46 a.m., john wrote:
> > You make an excellent point, and one that's only likely to grow stronger 
> > given Apple's new pricing model.
> > 
> > 
> > From: Milos Przic
> > Sent: Thursday, November 09, 2017 6:07
> > To: [email protected] <mailto:[email protected]>
> > Subject: Re: [blind-gamers] No more Blindfold Games or Updates
> > 
> > 
> > 
> > Hello,
> > This is certainly not true for the hole World. I am aware that in the US, 
> > for example, things might be close to what you are saying, even though the 
> > US has a relatively big Android users' community, but when you look at it 
> > from the non-US perspective, you get a way bigger community. I think that 
> > among us blind there are more users of Android than those of IOS, and this 
> > number is getting bigger every day for many reasons. It is another question 
> > who would be willing to pay and how much, but I am sure that the number of 
> > those who actually would use the in-app purchases possibility would be 
> > equal to those who did and would do this on Iphone.
> > So I want to use this occasion to tell the developers not to look on the 
> > hole World from the US perspective. Ok, the quality of life there might be 
> > better than in many other parts of the World at least when it comes to 
> > economy, but America is not the center of the World, and many people from 
> > there tend to behave as if it were so, doing damage to their own 
> > businesses. I myself was surprised when I discovered how much Android is 
> > used among the blind when I became an Android user myself. So please do not 
> > make assumptions based on no evidence and from the US-centric point of view.
> > When it comes to reprogramming and recoding, yes, it is quite a work, long 
> > and hard, but if the Apple is not clear about how many apps a developer can 
> > publish and how similar or different they should be between each other, it 
> > really means that "alternative" optionns are a better way.
> > Best,
> >            Miloš
> >    ----- Original Message -----
> >    From: john
> >    To: [email protected] <mailto:[email protected]>
> >    Sent: Thursday, November 9, 2017 11:25 AM
> >    Subject: Re: [blind-gamers] No more Blindfold Games or Updates
> > 
> > 
> >    Josh:
> >    It almost certainly would not be worth it. In the blind community, it 
> > seems that Android is actually only used by a small, if very loyal, group 
> > of people. I'll say this platform loyalty transfers into double sales, but 
> > even so, 5%*2=10% of original sales figures. That's not worth it.
> > 
> > 
> >    From: Josh Kennedy
> >    Sent: Wednesday, November 08, 2017 22:29
> >    To: [email protected] <mailto:[email protected]>
> >    Subject: Re: [blind-gamers] No more Blindfold Games or Updates
> > 
> > 
> >    yes it would take time. but would be worth it i think.
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> >    On 11/8/2017 21:49, Liam Erven wrote:
> > 
> >      Josh. You realize all of his games would have to be rewritten from the 
> > ground up right?
> > 
> >      It’s not exactly a rainy day project.
> > 
> >
> > 
> >
> > 
> >      Sent from Mail for Windows 10
> > 
> >       
> > 
> >      From: Josh Kennedy
> >      Sent: Wednesday, November 8, 2017 8:46 PM
> >      To: [email protected] <mailto:[email protected]>
> >      Subject: Re: [blind-gamers] No more Blindfold Games or Updates
> > 
> >
> > 
> >      just switch to google play store so we android users can have more 
> > games please. thanks. and a new talkback just came out recently 6.0 beta. 
> > it works very good.
> > 
> >
> > 
> >
> > 
> >      On 11/8/2017 20:37, Liam Erven wrote:
> > 
> >        It’s unfortunate, but I’ve talked to some other developpers who have 
> > had the same issues.
> > 
> >        Mainly developpers who are designing apps as 3rd parties get hit by 
> > this.
> > 
> >        I will certainly write and Call Apple though. Maybe enough people 
> > can give you some sort of free pass, though I doubt it.
> > 
> >
> > 
> >        Sent from Mail for Windows 10
> > 
> >
> > 
> >        From: Joe Quinn
> >        Sent: Wednesday, November 8, 2017 7:28 PM
> >        To: [email protected] <mailto:[email protected]>
> >        Subject: Re: [blind-gamers] No more Blindfold Games or Updates
> > 
> >
> > 
> >        What does this mean for the end-user? Will we still be able to do in 
> > app  purchases?
> > 
> >        Sent from my iPhone
> > 
> > 
> >        On Nov 8, 2017, at 5:34 PM, Marty Schultz 
> > <[email protected] <mailto:[email protected]>> 
> > wrote:
> > 
> >          I just finished talking with an Apple representative, and Apple’s 
> > decision is that unless I merge the 80 Blindfold Games into a handful of 
> > apps, they will no longer allow new games to be released or allow updates 
> > to be make.
> > 
> >          From a technology perspective, that’s extremely hard and 
> > time-consuming.  From a business perspective, that would mean spending 
> > hundreds of hours recoding the games, with no possible 
> > return-on-investment.  Most of the games generate sales in the first three 
> > months of the game being released, and I’ve been building these games for 4 
> > years.
> > 
> >          From a usability perspective, that means the main menus would be 
> > ridiculously complex, and the settings screens would be confusing and 
> > almost unusable.
> > 
> >          If you are unhappy with this decision, you can express your 
> > opinion to Apple.  The accessibility desk is at [email protected] 
> > <mailto:[email protected]> or you can call 1-800-MY-APPLE.  Thanks to 
> > everyone for enjoying my games.
> > 
> >
> > 
> > 
> > 
> > 
> > 
> > -- sent with mozilla thunderbird
> > 
> > 
> > 
>
>
>
>
> 

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