Hey Robert,

Correct, the battles are in real time.  There are a lot of swing and misses on 
both sides of the fight, so what I’ve typically been doing is giving a quick 
overview of who hit hard, etc , and who landed the finishing blow.

On part 2, now that the battles are getting a little more involved, I’m 
describing tactics that may occur during combat.  It’s pause and play as you 
know, so you end up being able to adjust tactics on the fly.  The battles in 
part 1 may have been quick due to it being early in.

Noted on the new spells and moves.  I’ve also been describing only the new 
weapons that are good enough to get equipped by a party member, as opposed to 
every single one we find.



>> On Mar 1, 2020, at 8:54 PM, Robert Kingett <[email protected]> wrote:
> 
> If I remember correctly from playing the game, battles happen in real time. I 
> mean, personally, unless the battle advances the story, or is cinematic in 
> some way, I'd rather have a general overview of the battle. I would like new 
> spells and new moves to be described, though.
> 
> 

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