I will check out lensmoor, I've been waiting for a good mud suggestion.
> On Feb 12, 2021, at 12:47 PM, Cynthya BrianKate <[email protected]> 
> wrote:
> 
>     Hi all, I would like to answer the initial question of this thread, 
> which was if MUD is text and screen readers read text why some MUD games are 
> said to be more accessible than others.
>    First is the technical issue of how they handle all the miscellaneous text 
> symbols you get with ASCII in the game text.  Like with maps and signs and 
> other such things.  Some games have very good handling of this where it'll 
> say like "the inn is west and the guild is south" and others will have a 
> whole bunch of symbols there which to us using screen readers, well it sounds 
> like a whole bunch of punctuation with no meaning.  And some games have an 
> easy and explicitly stated and eplained way to turn things like those maps 
> off which you find from the get-go, others have it where you can find it 
> eventually, some where you have to ask around other players or the admins.  
> Least this has been some of my experience over two years of playing a whole 
> lot of MUD games and settling on a small handful, and mainly sticking to one 
> you folks here told me of (that'd be new worlds Ateraan these days).
>    Then I have run across some games where IDK if is my screen reader 
> (Voiceover on IOS) or my client (mudrammer) or who knows, but I have found 
> some games where the game seems to lag no matter how fast my net connection 
> is, and combat can be a pain to a nightmar depending.
>    Then there is the helpful-ness of players and admin folks.
>    I have found most games have good friendly environments where people are 
> more than willing and often happy to help blind and visually impaired people 
> out.  Though I have found a couple where other players were impatient jerks 
> and even one where an admin busted my chops so unercifully for not being able 
> to follow directions clearly for the fully sighted and that admin was such a 
> jerk I am still tempted to just bad-feedback the game to hell.  Luckily such 
> has only been the one for me.  But I do judge a game by how well is a blind 
> newbie treated.  A truly positive experience was my first moments of 
> lensmoor, which is why I am still trying to get folks to play it, besides 
> that you can create/craft/restring pretty much anything and everything there, 
> the main draw was that in the opening five minutes I was there two longtime 
> players found me and said "you don't want that crap starter equipment, if you 
> don't mind coming with us?" And their second question was "you seem having 
> trouble with that map junk, do you mind us asking if you use a screen 
> reader/are blind" and I knew it was a game I would spend near a year in cause 
> everyone there has been like that, least everyone I met.
>    Then is how many blind/visually impaired people play the game.  Is there 
> any kind of blind resources as a dedicated part of the game.  While I wish 
> Ateraan had more flexible crafting option for non-merchants I will say that a 
> huge percentage of the players (actually like half the folks I know among the 
> group my character Danya has met) are in oud blind players channels.
>    So if you're on Ateraaan try finding me as Danya and if you get to 
> lensmoor look for me as Rythia or as Vyra.  But I do hope I have given some 
> ideas as to why if MUD is text why some are said to be more accessible than 
> others.
> 
> 
> 
> 


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