Would love away to grab that soundpack even if it is basic. Will check
this game out for sure.

On 10/4/21, Joshua Tubbs <[email protected]> wrote:
> I dunno, I can see a game where you only explore getting boring very
> quickly. What about some automated tasks for the company/crew to complete
> while you're offline? Makes it feel like a real crew instead of solely
> being used as a mechanic to control multiple ships as a player.
> Also there's very little guidance when you start, you just have to assume
> that you do these kinda boring delivery jobs for a while. I guess the first
> progression milestone is when you pay off your starting company debt.
>
>
> On Sun, Oct 3, 2021 at 5:00 PM Christy S <[email protected]> wrote:
>
>> mush-z is specific to alter. All the triggers and the like are for that.
>> Now, it's possible to rip it apart and make it work for other games, but
>> you'd need to know how to create triggers and aliases and all that in
>> plugins for mush. Personally though, I prefer portable mush versions.
>>
>>
>> On 10/3/2021 3:57 PM, Christopher Bartlett wrote:
>>
>> I take it the MushZ client wouldn't work with STellar Eon yet?
>>
>> Christopher Bartlett
>>
>>
>> On Sun, Oct 3, 2021 at 2:10 PM Dennis Towne <[email protected]> wrote:
>>
>>> [crossposted to audiogames.net]
>>>
>>> TL/DR:  Stellar Aeon is a multiplayer text game you can play with mud
>>> clients.  It's now officially open, but still under development.  The
>>> address is stellaraeon.com, port 4000.  I haven't set up a website
>>> yet.
>>>
>>> We've come a pretty long way in the last year or so.  We've added new
>>> player jobs to help you get your interstellar exploration company
>>> started, as well as to teach new players about some of the basic
>>> gameplay.  Things that we've worked on:
>>>
>>> - The new player startup jobs guide you out into interstellar space to
>>> do surveys and exploration
>>>
>>> - Ship building and upgrades have been improved
>>>
>>> - Starports have a lot more facilities now, including ore processors,
>>> storage lockers, and a datamart
>>>
>>> - There's a lot more starports, including alien starports
>>>
>>> - Alien languages are now learnable
>>>
>>> - You can use alien starport facilities, if you know the language well
>>> enough
>>>
>>> - Galactic civilization has gotten an upgrade, which will let us show
>>> more detail about races in the future
>>>
>>> - Everyone now has their own private 'fog of war', which allows
>>> everyone to feel like an explorer.  You can still get hints on where
>>> to find things from friends.
>>>
>>> - There's an automated scanner to find good mining claims
>>>
>>> - Ship blueprints now allow a few more options and variation
>>>
>>> There's also a lot of quality of life stuff to make things easier,
>>> such as the 'autodig' feature.
>>>
>>> There's no official soundpack for now, but one of our players has been
>>> working on one.
>>>
>>> If you'd like to stop by and take a look, point your mud client at
>>> stellaraeon.com, port 4000.  I'll be in and out for most of the day,
>>> and plan to update help files and fix up a few rough edges as new
>>> players find them.
>>>
>>> Have fun!
>>>
>>> -dentin
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>
>
> 
>
>
>


-- 
Lenron Brown
Main cell 985-714-8446
Cell: 985-271-2832
Skype: ron.brown762


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