Would love away to grab that soundpack even if it is basic. Will check this game out for sure.
On 10/4/21, Joshua Tubbs <[email protected]> wrote: > I dunno, I can see a game where you only explore getting boring very > quickly. What about some automated tasks for the company/crew to complete > while you're offline? Makes it feel like a real crew instead of solely > being used as a mechanic to control multiple ships as a player. > Also there's very little guidance when you start, you just have to assume > that you do these kinda boring delivery jobs for a while. I guess the first > progression milestone is when you pay off your starting company debt. > > > On Sun, Oct 3, 2021 at 5:00 PM Christy S <[email protected]> wrote: > >> mush-z is specific to alter. All the triggers and the like are for that. >> Now, it's possible to rip it apart and make it work for other games, but >> you'd need to know how to create triggers and aliases and all that in >> plugins for mush. Personally though, I prefer portable mush versions. >> >> >> On 10/3/2021 3:57 PM, Christopher Bartlett wrote: >> >> I take it the MushZ client wouldn't work with STellar Eon yet? >> >> Christopher Bartlett >> >> >> On Sun, Oct 3, 2021 at 2:10 PM Dennis Towne <[email protected]> wrote: >> >>> [crossposted to audiogames.net] >>> >>> TL/DR: Stellar Aeon is a multiplayer text game you can play with mud >>> clients. It's now officially open, but still under development. The >>> address is stellaraeon.com, port 4000. I haven't set up a website >>> yet. >>> >>> We've come a pretty long way in the last year or so. We've added new >>> player jobs to help you get your interstellar exploration company >>> started, as well as to teach new players about some of the basic >>> gameplay. Things that we've worked on: >>> >>> - The new player startup jobs guide you out into interstellar space to >>> do surveys and exploration >>> >>> - Ship building and upgrades have been improved >>> >>> - Starports have a lot more facilities now, including ore processors, >>> storage lockers, and a datamart >>> >>> - There's a lot more starports, including alien starports >>> >>> - Alien languages are now learnable >>> >>> - You can use alien starport facilities, if you know the language well >>> enough >>> >>> - Galactic civilization has gotten an upgrade, which will let us show >>> more detail about races in the future >>> >>> - Everyone now has their own private 'fog of war', which allows >>> everyone to feel like an explorer. You can still get hints on where >>> to find things from friends. >>> >>> - There's an automated scanner to find good mining claims >>> >>> - Ship blueprints now allow a few more options and variation >>> >>> There's also a lot of quality of life stuff to make things easier, >>> such as the 'autodig' feature. >>> >>> There's no official soundpack for now, but one of our players has been >>> working on one. >>> >>> If you'd like to stop by and take a look, point your mud client at >>> stellaraeon.com, port 4000. I'll be in and out for most of the day, >>> and plan to update help files and fix up a few rough edges as new >>> players find them. >>> >>> Have fun! >>> >>> -dentin >>> >>> >>> >>> >>> >>> >> >> > > > > > > -- Lenron Brown Main cell 985-714-8446 Cell: 985-271-2832 Skype: ron.brown762 -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#124074): https://groups.io/g/blind-gamers/message/124074 Mute This Topic: https://groups.io/mt/86049364/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
