My recommendation is level 36 or higher.
Also a water type is very helpful and a dragon type maybe?

> On Nov 15, 2021, at 10:54 PM, Chris Shook via groups.io 
> <[email protected]> wrote:
> 
> Hi, 
> I’m playing Manamon2 again and I’ve been building my team up. I’d like an 
> opinion on how many creatures to boost up before entering the desert. Should 
> I just boost up sox or boost up more to give me a better selection? 
> Thanks 
> Chris 
>  
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows
>  
> From: Alter Aeon <mailto:[email protected]>
> Sent: Sunday, November 14, 2021 12:18 AM
> To: [email protected] <mailto:[email protected]>
> Subject: [blind-gamers] Alter Aeon November 2021 Update
>  
> Our Day of the Dead event went great, so it’s time for our next event! The 
> Alter Aeon Thanksgiving 2021 will start on November 23rd and end on November 
> 29th or 30th. We’ll be re-introducing the turkey shoot game along with 
> numerous other quests for players new and old alike.
> 
> Here’s a review of updates in October:
> The Field of Fonts is now far more open than before, with very few dead ends. 
> Some new mobs have been added to its random encounters and jobs, ranging from 
> obscure demon lord avatars to newly awakened rust dragons.
> Two new dragonbreath attacks were added: crystal and earth.
> The ‘agility’, ‘brawn’ and ‘waterbreathing’ spells can be added druidic 
> spellstaves.
> Druidic totems and fetishes now have druid cast level by default. ‘Enchant 
> essence’ can enchant druid cast level on items that are wielded, held or worn 
> on fingers, wrist, body and feet, but only if they are not primarily made 
> from metal.
> The ‘hawkeye’ tincture is now awareness, which gives you a small passive 
> bonus to searching, lockpicking, casing and avoiding stealthy attacks and 
> traps.
> A number of changes to how traps work aimed at better balancing them were 
> made.
> Mage orientated achievements were added.
> Here are some more updates planned for November in addition to the event:
> Player made campfires will be more difficult to start and maintain during 
> inclement weather such as rain, snow and high winds. Their bonus to 
> regeneration for resting and sleeping characters has been increased. Builder 
> made campfires will increase regeneration similar to player campfires, though 
> not as much.
> The 'brew unguent list' will display a list of all cleric spells that can be 
> added to unguents, and how well you know each one (if at all).
> There will be changes to the druid brewing skills. These involve removing the 
> need to learn each salve or tincture individually and instead learning salves 
> by groups and learning new brewing techniques. Furthermore, we will be 
> consolidating the different salves into several groups with related effects, 
> for example, there will be an olfactory salve skill that includes ‘cover 
> scent’, ‘reeking odor’ and ‘insect repellent’.
> Tinctures will be changing into tonics. ‘Brew tincture’ is becoming ‘brew 
> infusion’, the most basic form of tonic. These work identically to brew 
> tincture. Two new skills, ‘reduce decoction’ and ‘reduce tonic’, will be 
> introduced. Decoctions are infusions that are heated over a fire to 
> concentrate their magic, reducing their volume but increasing their level. 
> Tonics add alcoholic beverages to infusions, which add restorative effects to 
> the brew, providing the reaction goes well.
> We hope to finally re-release Khal-Toresh, the Dwarf Village, a level 35 
> area, during the month of November.
> Work continues to expand the soundtrack for the dclient. Most planes and 
> situational music is done, so we’re concentrating on overworld and area 
> “families”, such as Aztecs having their own theme.
> Work also continues on the hunting skill. As stated in the last update, there 
> will be changes to current hunter jobs to accommodate this upcoming skill.
> Changes are planned for god worship, such as removing earning negative favor 
> if your alignment conflicts with that of your god and making spheres do more 
> than just change which abilities your god’s supernals use.
> We’ll also be working on the Winter Solstice event intended for December.
> 
> For more information, please refer to our latest Youtube update: 
> https://www.youtube.com/watch?v=Q7t8PU98u0k 
> <https://www.youtube.com/watch?v=Q7t8PU98u0k>
>  
> 



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