Hi all,
I recently started playing Mistt World, playing a hunter class, and was able to get my bow and arrows and clothing from the hunter trainer okay, but they informed me to return after I destroyed the moving target to get two new pieces of equipment, only now I can't seem to locate them. I can wander around the shallet and lawn area, but there's no hunter in sight, and nothing else to interact with. There's an error log file that was created, though I didn't hear any errors in game at the time. I know nothing about programming, but here's the text of the log, just in case it's related.

Jan 24, 2023 9:03:23 AM io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught WARNING: An exception 'java.lang.NullPointerException' [enable DEBUG level for full stacktrace] was thrown by a user handler's exceptionCaught() method while handling the following exception:
java.lang.NullPointerException
        at game.o.channelInactive(Unknown Source)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231) at io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:224) at io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1329) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231) at io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:908) at io.netty.channel.AbstractChannel$AbstractUnsafe$7.run(AbstractChannel.java:744) at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163) at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
        at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
        at java.lang.Thread.run(Thread.java:745)

If anyone can help straighten me out, I'd appreciate it. I've been listening to Liam's play-throughs, and so far this sounds like a fun game.




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