Hi all,
I recently started playing Mistt World, playing a hunter class, and
was able to get my bow and arrows and clothing from the hunter
trainer okay, but they informed me to return after I destroyed the
moving target to get two new pieces of equipment, only now I can't
seem to locate them. I can wander around the shallet and lawn area,
but there's no hunter in sight, and nothing else to interact
with. There's an error log file that was created, though I didn't
hear any errors in game at the time. I know nothing about
programming, but here's the text of the log, just in case it's related.
Jan 24, 2023 9:03:23 AM
io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught
WARNING: An exception 'java.lang.NullPointerException' [enable DEBUG
level for full stacktrace] was thrown by a user handler's
exceptionCaught() method while handling the following exception:
java.lang.NullPointerException
at game.o.channelInactive(Unknown Source)
at
io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
at
io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
at
io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:224)
at
io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1329)
at
io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
at
io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
at
io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:908)
at
io.netty.channel.AbstractChannel$AbstractUnsafe$7.run(AbstractChannel.java:744)
at
io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at
io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462)
at
io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at
io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
at java.lang.Thread.run(Thread.java:745)
If anyone can help straighten me out, I'd appreciate it. I've been
listening to Liam's play-throughs, and so far this sounds like a fun game.
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