Try contacting an admin in-game or see if there's a general chat channel 
in-game you can talk on to get help. On Jan 24, 2023 9:41 AM, Jessica M 
<[email protected]> wrote:
>
> Hi all, 
> I recently started playing Mistt World, playing a hunter class, and 
> was able to get my bow and arrows and clothing from the hunter 
> trainer okay, but they informed me to return after I destroyed the 
> moving target to get two new pieces of equipment, only now I can't 
> seem to locate them.  I can wander around the shallet and lawn area, 
> but there's no hunter in sight, and nothing else to interact 
> with.  There's an error log file that was created, though I didn't 
> hear any errors in game at the time.  I know nothing about 
> programming, but here's the text of the log, just in case it's related. 
>
> Jan 24, 2023 9:03:23 AM 
> io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught 
> WARNING: An exception 'java.lang.NullPointerException' [enable DEBUG 
> level for full stacktrace] was thrown by a user handler's 
> exceptionCaught() method while handling the following exception: 
> java.lang.NullPointerException 
> at game.o.channelInactive(Unknown Source) 
> at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
>  
> at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
>  
> at 
> io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:224)
>  
> at 
> io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1329)
>  
> at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
>  
> at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
>  
> at 
> io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:908)
>  
> at 
> io.netty.channel.AbstractChannel$AbstractUnsafe$7.run(AbstractChannel.java:744)
>  
> at 
> io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
>  
> at 
> io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
>  
> at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462) 
> at 
> io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
>  
> at 
> io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
>  
> at java.lang.Thread.run(Thread.java:745) 
>
> If  anyone can help straighten me out, I'd appreciate it.  I've been 
> listening to Liam's play-throughs, and so far this sounds like a fun game. 
>
>
>
>
>  
>
>


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