Try contacting an admin in-game or see if there's a general chat channel in-game you can talk on to get help. On Jan 24, 2023 9:41 AM, Jessica M <[email protected]> wrote: > > Hi all, > I recently started playing Mistt World, playing a hunter class, and > was able to get my bow and arrows and clothing from the hunter > trainer okay, but they informed me to return after I destroyed the > moving target to get two new pieces of equipment, only now I can't > seem to locate them. I can wander around the shallet and lawn area, > but there's no hunter in sight, and nothing else to interact > with. There's an error log file that was created, though I didn't > hear any errors in game at the time. I know nothing about > programming, but here's the text of the log, just in case it's related. > > Jan 24, 2023 9:03:23 AM > io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught > WARNING: An exception 'java.lang.NullPointerException' [enable DEBUG > level for full stacktrace] was thrown by a user handler's > exceptionCaught() method while handling the following exception: > java.lang.NullPointerException > at game.o.channelInactive(Unknown Source) > at > io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245) > > at > io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231) > > at > io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:224) > > at > io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1329) > > at > io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245) > > at > io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231) > > at > io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:908) > > at > io.netty.channel.AbstractChannel$AbstractUnsafe$7.run(AbstractChannel.java:744) > > at > io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163) > > at > io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403) > > at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462) > at > io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) > > at > io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) > > at java.lang.Thread.run(Thread.java:745) > > If anyone can help straighten me out, I'd appreciate it. I've been > listening to Liam's play-throughs, and so far this sounds like a fun game. > > > > > > >
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