you should play alter aeon. Have you tried it before?
www.alteraeon.com

On 2/21/23, Lindsay Cowell <[email protected]> wrote:
> Any mud will do, just need to be able to customize things like the prompt. I
> hate it when Jaws is coming out with random words and numbers.
>
>
>
>
>
> From: [email protected] <[email protected]> On Behalf Of Travis
> Siegel
> Sent: 21 February 2023 14:10
> To: [email protected]
> Subject: Re: [blind-gamers] Muds
>
>
>
> There aren't many muds with sound packs, mostly because nobody has taken the
> time to create one.
>
> If you're working on strictly soundpack muds, alter aeon is your best bet.
>
> If you want something with lots of newbie helpers, and one that has lots and
> lots to do, then try 3k.org.  It also has a sister mud at 3scapes.org if you
> like the one, you'll probably like the other one, since they share many of
> the same features.
>
> I also log into ancient anguish from time to time, just because it's been
> around since the 90s, and I used to play on it back then, so I still pop in
> every now and then just to see what's going on. Occasionally I'll play for a
> few months, then bow out again for months to years at a time, but I do tend
> to drop by again afterwords just to see what changed.
>
> If you're looking for a huge gaming area, and loads and loads of races to
> choose from, then lostsouls.org is probably the one you want, though I
> stopped playing there years ago when they expanded the mud to something like
> three times it's original size, and their navigation went out the window.
> It's probably considerably easier for someone who never played under the old
> system, but I quit playing when I couldn't find anything anymore, and
> discovered that their expansion didn't account for things like roads that
> just ended in the middle of nowhere, and then you'd find little settlements
> scattered all over the plains with absolutely markings to help find your way
> back to it.
>
> Which, honestly, was a real shame, because I'd played on that mud for nearly
> 20 years before leaving that one after those impossible (for me) changes.
> It's still a great mud, I just can't handle it anymore.
>
>
>
> On 2/21/2023 4:38 AM, Lindsay Cowell wrote:
>
> Hi
>
>
>
> I feel like creating a character on a mud that is easy to follow. I know how
> to move around in a mud, but I don’t want anything too complicated, as a lot
> of them don’t have sound packs.
>
>
>
> Lindsay Cowell
>
>
>
>
>
> 
>
>
>


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