you should play alter aeon. Have you tried it before? www.alteraeon.com On 2/21/23, Lindsay Cowell <[email protected]> wrote: > Any mud will do, just need to be able to customize things like the prompt. I > hate it when Jaws is coming out with random words and numbers. > > > > > > From: [email protected] <[email protected]> On Behalf Of Travis > Siegel > Sent: 21 February 2023 14:10 > To: [email protected] > Subject: Re: [blind-gamers] Muds > > > > There aren't many muds with sound packs, mostly because nobody has taken the > time to create one. > > If you're working on strictly soundpack muds, alter aeon is your best bet. > > If you want something with lots of newbie helpers, and one that has lots and > lots to do, then try 3k.org. It also has a sister mud at 3scapes.org if you > like the one, you'll probably like the other one, since they share many of > the same features. > > I also log into ancient anguish from time to time, just because it's been > around since the 90s, and I used to play on it back then, so I still pop in > every now and then just to see what's going on. Occasionally I'll play for a > few months, then bow out again for months to years at a time, but I do tend > to drop by again afterwords just to see what changed. > > If you're looking for a huge gaming area, and loads and loads of races to > choose from, then lostsouls.org is probably the one you want, though I > stopped playing there years ago when they expanded the mud to something like > three times it's original size, and their navigation went out the window. > It's probably considerably easier for someone who never played under the old > system, but I quit playing when I couldn't find anything anymore, and > discovered that their expansion didn't account for things like roads that > just ended in the middle of nowhere, and then you'd find little settlements > scattered all over the plains with absolutely markings to help find your way > back to it. > > Which, honestly, was a real shame, because I'd played on that mud for nearly > 20 years before leaving that one after those impossible (for me) changes. > It's still a great mud, I just can't handle it anymore. > > > > On 2/21/2023 4:38 AM, Lindsay Cowell wrote: > > Hi > > > > I feel like creating a character on a mud that is easy to follow. I know how > to move around in a mud, but I don’t want anything too complicated, as a lot > of them don’t have sound packs. > > > > Lindsay Cowell > > > > > > > > >
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