I mean to each there own of course, but personally I found several of the games 
to be enjoyable. I especially liked The Museum, which I find to be a very well 
done game that stands out among not just jam games, but audio games in general. 
Stealth mechanics, fast action, Simon style audio puzzles, amusing game lore 
via the exhibit voiceovers... ETC. It gives the same vibes as some of the pre 
2010s audio arcade gamesĀ  (the heyday for those IMO) but in a modern format.

We've also got fishing at night, which is atmospheric and satirical, with some 
actual challenge and replayability to it.

Then there's Lunch Gambit, which I just finished playing. It's like many of the 
standard roguelike card games currently flooding the market, accept for one 
major thing. It incorporates traditional card games like blackjack and poker, 
while also letting you choose paths, swap out cards in your hand, ETC. An 
interesting new take on both genres. And the retro music is extremely catchy as 
well.

I find daymon to be pretty promising as well. It's nothing new exactly, but I 
like what's there so far, and the addition of space and chaos type monsters in 
this roguelike format is still a welcome twist.

I would encourage you to at least give the ones I've mentioned a deeper look. 
Even if they aren't in a complete state right now, they could be the start of 
something much more, and these devs could really use the feedback to motivate 
them in that direction.
--
Defender


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