I would like something like this!
> On Jun 13, 2026, at 12:23 PM, Gene Warner via groups.io 
> <[email protected]> wrote:
> 
> You might say they are both, they are a software game contained in a 
> hardware cartridge for the Trueman games system.
> 
> Gene...
> 
> 
> 
> ----- Original Message -----
> From: "Daniel Sommerfeld via groups.io" 
> <[email protected]>
> To: [email protected]
> Date: Sat, 13 Jun 2026 18:50:57 +0200 (CEST)
> Subject: Re: [blind-gamers] Audio Adventures - Bank Robbing Bunnies
> 
>> Hello.
>> I have a short and simple question.
>> Are your games software or hardware games?
>> I wasn't sure since mails about Truman games are reading like they are
>> hardware games.
>> Sincerely
>> yours
>> Daniel
>> 
>> Gesendet mit der Telekom Mail App
>> <http://www.t-online.de/service/redir/emailmobilapp_ios_smartphone_footerlink.htm>
>> 
>> -----Original-Nachricht-----
>> Von: Truman Toys & Games via groups.io <[email protected]
>> <mailto:[email protected]> >
>> Betreff: [blind-gamers] Audio Adventures - Bank Robbing Bunnies
>> Datum: 13.06.2026, 14:52 Uhr
>> An: [email protected] <mailto:[email protected]>
>> 
>> Hello Everybody.
>> This is Lee, I'm the inventor of Audio Adventures and I want to share an
>> update that the newest game, Bank Robbing Bunnies is now available and we
>> have some audio demonstrations and the full soundtrack available on
>> Youtube.
>> 
>> You can hear demos from the game here:<https://youtu.be/O7p3a5y-fLc>
>> 
>> This game was my attempt at making something that had the same kind of vibe
>> and atmosphere of a Grand Theft Auto game. Obviously, this game is much
>> smaller in scope, but my general idea was to have a fun, crime thriller
>> with lots of minigames. We have minigames such as hotwiring a car then
>> driving by stealth at night to avoid the cops, to casing a factory and
>> performing a late night burglary, through to playing pool and doing yoga.
>> 
>> What has become truly amazing for me developing games for blind players, is
>> over the last year or so, the improvements in AI music and sound production
>> have been mind-blowing. I wasn't a fan of AI music, but I had used it
>> previously as a necessity to produce license free music. If I had to pay to
>> license the music, the game costs would be much higher, so it was something
>> I had to use rather than wanted to use.
>> But the improvements in AI music over the last year have been so
>> incredible, it led me to creating a full soundtrack of 27 songs for this
>> game. These music tracks are collectables within the story, so for each
>> acheivement you complete, a new song is unlocked from a jukebox.
>> 
>> You can listen to the full soundtrack here:
>> https://www.youtube.com/watch?v=6DElD7dJNUU&list=PL5QhlPhpjmjzgyUGDzWsa1m4J3wTKMyPS
>> <https://www.youtube.com/watch?v=6DElD7dJNUU&list=PL5QhlPhpjmjzgyUGDzWsa1m4J3wTKMyPS>
>> 
>> The game is available through my website at: https://www.trumantoys.com/
>> 
>> 
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> 


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