You might say they are both, they are a software game contained in a hardware 
cartridge for the Trueman games system.

Gene...



----- Original Message -----
From: "Daniel Sommerfeld via groups.io" <[email protected]>
To: [email protected]
Date: Sat, 13 Jun 2026 18:50:57 +0200 (CEST)
Subject: Re: [blind-gamers] Audio Adventures - Bank Robbing Bunnies

>  Hello.
> I have a short and simple question.
> Are your games software or hardware games?
> I wasn't sure since mails about Truman games are reading like they are
> hardware games.
> Sincerely
> yours
> Daniel
>
> Gesendet mit der Telekom Mail App
> <http://www.t-online.de/service/redir/emailmobilapp_ios_smartphone_footerlink.htm>
>
> -----Original-Nachricht-----
> Von: Truman Toys & Games via groups.io <[email protected]
> <mailto:[email protected]> >
> Betreff: [blind-gamers] Audio Adventures - Bank Robbing Bunnies
> Datum: 13.06.2026, 14:52 Uhr
> An: [email protected] <mailto:[email protected]>
>
> Hello Everybody.
> This is Lee, I'm the inventor of Audio Adventures and I want to share an
> update that the newest game, Bank Robbing Bunnies is now available and we
> have some audio demonstrations and the full soundtrack available on
> Youtube.
>
> You can hear demos from the game here:<https://youtu.be/O7p3a5y-fLc>
>
> This game was my attempt at making something that had the same kind of vibe
> and atmosphere of a Grand Theft Auto game. Obviously, this game is much
> smaller in scope, but my general idea was to have a fun, crime thriller
> with lots of minigames. We have minigames such as hotwiring a car then
> driving by stealth at night to avoid the cops, to casing a factory and
> performing a late night burglary, through to playing pool and doing yoga.
>
> What has become truly amazing for me developing games for blind players, is
> over the last year or so, the improvements in AI music and sound production
> have been mind-blowing. I wasn't a fan of AI music, but I had used it
> previously as a necessity to produce license free music. If I had to pay to
> license the music, the game costs would be much higher, so it was something
> I had to use rather than wanted to use.
> But the improvements in AI music over the last year have been so
> incredible, it led me to creating a full soundtrack of 27 songs for this
> game. These music tracks are collectables within the story, so for each
> acheivement you complete, a new song is unlocked from a jukebox.
>
> You can listen to the full soundtrack here:
> https://www.youtube.com/watch?v=6DElD7dJNUU&list=PL5QhlPhpjmjzgyUGDzWsa1m4J3wTKMyPS
> <https://www.youtube.com/watch?v=6DElD7dJNUU&list=PL5QhlPhpjmjzgyUGDzWsa1m4J3wTKMyPS>
>
> The game is available through my website at: https://www.trumantoys.com/
>
>
>
>
>
>
> 
>
>
>
>


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