Yeah, I have asked myself that same question. Even my most advanced game 
in development is under 50 MB.
Something about that game has to be huge. perhaps large music files or 
something?


Brandon Cole wrote:
> How can the game possibly be that big? From what I've heard, it's not that 
> complicated. It seems like somebody tryed to use wav files that were much 
> too high quality. Hmm...
> ----- Original Message ----- 
> From: "Harrison Tu" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, December 22, 2005 7:34 AM
> Subject: RE: audyssey: mud splat
>
>
>   
>> 288 mb took me about 1 hour on a dsl.
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED]
>> On Behalf Of Nicol Oosthuizen
>> Sent: Thursday, December 22, 2005 3:27 AM
>> To: [email protected]
>> Subject: audyssey: mud splat
>>
>>
>> NB: This email and its contents are subject to our email legal notice
>> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
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>> ----
>> Thanks guys, I got the address. Tell me, approximately how long does it
>> take for the game to download? I'm  visiting my mom in january. I can't
>> wait till I get to my friend. I'm   vary curious about mud splat. My mom
>> have windows xp on her computer. She have 256 mb ram and a faster
>> processor. She  only allows me 10 minutes on the net each time I visit
>> because she can't really afford internet. I hope mud splat will  finish
>> download in  10 minutes., Do you guys think so?
>>
>>
>> [Non-text portions of this message have been removed]
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