hey james,

I was wondering about exactly the same thing (the D3D object)
I'll be glad if  you add me to msn and give me some hints about it my 
address is:
[EMAIL PROTECTED]
best regards
yakir arbib
===
http://www.LighttechInteractive.com up soon!
===
----- Original Message ----- 
From: "James from Alchemy" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, December 28, 2005 1:37 AM
Subject: RE: audyssey: starwars storyline stuff


>
> Hi, Thomas.
>
> I'll drop you a line about this privately later today.
>
> - James
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Tuesday, December 27, 2005 5:46 PM
> To: [email protected]
> Subject: Re: audyssey: starwars storyline stuff
>
> Hi, James.
> All of USA Games productions are being developed in C# .net. With the
> DirectX 9 managed libraries.
> I am concerned however that I will be exceeding hardware limits by
> including this massive army of storm troopers.
> One way I am managing it as you probably guess is by respauning a
> trooper after he is killed. He gets killed, respauns, and appears
> somewhere else in the game world. So he comes back to life, but then
> gamers wouldn't have known it if I didn't let that trick out of the bag.
> Grin.
> I am however having some programming issues with 3D audio. I don't quite
> understand how to change the position of the enemies in the listener
> when the player changes direction.
> As soonas I can figure that out the game would be allot further along.
>
> James from Alchemy wrote:
>> Hi, Thomas.
>>
>> Are you using VB6 or .Net for your game?  Also, would be interested to
> know
>> how you'll be managing so many 3D buffers (especially if you're using VB6
> as
>> it doesn't seem to have a way to clean them up when all references to 
>> them
>> are destroyed.. maybe a bug in the type library).
>>
>> - James
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Thomas Ward
>> Sent: Monday, December 26, 2005 5:39 PM
>> To: [email protected]
>> Subject: Re: audyssey: starwars storyline stuff
>>
>> Hi, James.
>> Well, if you have A.D.D. when it comes to developing games I have a bad
>> case of that as well. All week I should be  tying up some loose ends on
>> STFC and patching the bugs in the beta, but this SW story stuff has me
>> wired up I can't do much else but dream of using my fancy ff gamepad to
>> hack through the ranks of something.
>> I have two possible SW arcade genres. One is from the Star Wars the
>> original triligy and one I recently drafted an idea for is the final
>> battle in Attack of the Clones. Both would present swarms of targets to
>> cut up, blast, and attack.
>> I am not as yet sure which the demo will use, but it will have many key
>> features required for the bigger FPS title.
>> Namely joystick support, with ff vibration for light sabers, mouse
>> sabering, and an idea of a keyboard mapping.
>>
>>
>> James from Alchemy wrote:
>>
>>> Man, I really want to do a mouse saber demo and see how it sounds/feels,
>>> but.. I'm already pressed for Monty and I'll just end up getting
>>> distracted.. I'm like the A.D.D. game developer. *grin*
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[EMAIL PROTECTED] 
>>> On
>>> Behalf Of Kai
>>> Sent: Monday, December 26, 2005 5:25 AM
>>> To: [email protected]
>>> Subject: RE: audyssey: starwars storyline stuff
>>>
>>> Greetings.
>>>
>>> Why not use the number pad for navigational and other commands?
>>> 2 and 8 moves backwards and forwards, 4 and 6 turns left and right, 7,
>>> 9, 1, and 3 could all be use for position alignment. The zero, decimal,
>>> and other keys could be used for other functions, as well as the near-by
>>> arrow keys and six-pack.
>>>
>>> This leaves the left hand in full control of the character, whilst the
>>> right hand has the same abilities over saber movement..
>>>
>>> Kai
>>>
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[EMAIL PROTECTED]
>>> On Behalf Of Thomas Ward
>>> Sent: Monday, December 26, 2005 5:03 AM
>>> To: [email protected]
>>> Subject: Re: audyssey: starwars storyline stuff
>>>
>>>
>>> If we used the mouse for saber and keys for movement I would imagine a
>>> setup like: a left, w forward, s backward, d right. Unfortunately, I
>>> have allot of commands already assigned to those keys.
>>>
>>>
>>>
>>> Brandon Cole wrote:
>>>
>>>
>>>> No no no, just the opposite. Keys for movement, mouse for the saber.
>>>> ----- Original Message ----- 
>>>> From: "Mike Babcock" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Saturday, December 24, 2005 8:27 PM
>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>> keys for the wheapons, and mouse for the movement of the person maby?
>>>>> ----------
>>>>> "DAMN MY CHARISMA"
>>>>> Check out my blog at:
>>>>> http://blindyblog.blogspot.com
>>>>> I think you will like it. If you set up your own free blog, send it
>>>>>
>>>>>
>>> to me.
>>>
>>>
>>>>> "And can you offer me proof of your existence? How can you, when
>>>>>
>>>>>
>>> neither
>>>
>>>
>>>>> modern science, nor philosophy can explain what life is?" Ghost In
>>>>>
>>>>>
>>> the
>>>
>>>
>>>>> Shell
>>>>> "Men have always fought each other, have always created chaos; that's
>>>>> familiar and safe. They always know where they are in those
>>>>>
>>>>>
>>> circumstances.
>>>
>>>
>>>>> But, to
>>>>> Hazardly step into the unknown and love one another is far to risky
>>>>>
>>>>>
>>> for
>>>
>>>
>>>>> them." Demon City Shin Joku
>>>>> Block quote end
>>>>>
>>>>>
>>>>> ----- Original Message ----- 
>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Saturday, December 24, 2005 4:43 PM
>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> Hi, Brandon.
>>>>>> That is another area we do need to discuss. How to control our light
>>>>>> saber. I know in games like Ambush at Altyr 5 you don't get much
>>>>>>
>>>>>>
>>> choice
>>>
>>>
>>>>>> or control over the saber. You Just press control, and  the game
>>>>>>
>>>>>>
>>> does
>>>
>>>
>>>>>> it's thing. Which is how it currently works in this game.
>>>>>> However, I have thought of giving a player control ove the saber.
>>>>>>
>>>>>>
>>> Like
>>>
>>>
>>>>>> left, and right arrow keys to pan left and right. Problem is that if
>>>>>>
>>>>>>
>>> the
>>>
>>>
>>>>>> player needs to move you will have to be able to move while using
>>>>>>
>>>>>>
>>> the
>>>
>>>
>>>>>> saber.
>>>>>> Same goes for game devices. If we are using a modern game pad with
>>>>>>
>>>>>>
>>> two
>>>
>>>
>>>>>> sticks on it it would be logical to use one for navigating and one
>>>>>>
>>>>>>
>>> for
>>>
>>>
>>>>>> fighting.
>>>>>> However, I know of several joysticks that only have one stick on it,
>>>>>>
>>>>>>
>>> and
>>>
>>>
>>>>>> they would not be able to do that at all.
>>>>>> With the mouse you could swing saber left and right, and probably
>>>>>>
>>>>>>
>>> make
>>>
>>>
>>>>>> other moves which would be cool. However, if you want to use the
>>>>>>
>>>>>>
>>> mouse
>>>
>>>
>>>>>> to turn your character or move it in anyway you are scrued unless
>>>>>>
>>>>>>
>>> you
>>>
>>>
>>>>>> have a special click to disable saber for a while.
>>>>>> So input is something I think needs to be discussed.
>>>>>>
>>>>>>
>>>>>> Brandon Cole wrote:
>>>>>>
>>>>>>
>>>>>>
>>>>>>> Oooo! That'd be fun! Swing your lightsaber with the mouse! That
>>>>>>>
>>>>>>>
>>> would
>>>
>>>
>>>>>>> allow
>>>>>>> for tons of possible saber maneuvers as you fought.
>>>>>>> ----- Original Message ----- 
>>>>>>> From: "James from Alchemy" <[EMAIL PROTECTED]>
>>>>>>> To: <[email protected]>
>>>>>>> Sent: Saturday, December 24, 2005 4:21 PM
>>>>>>> Subject: RE: audyssey: starwars storyline stuff
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> Light saber duel.. mouse demo two? heheh
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: [email protected]
>>>>>>>>
>>>>>>>>
>>> [mailto:[EMAIL PROTECTED]
>>>
>>>
>>>>>>>> On
>>>>>>>> Behalf Of Thomas Ward
>>>>>>>> Sent: Saturday, December 24, 2005 1:19 PM
>>>>>>>> To: [email protected]
>>>>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>>>>
>>>>>>>> Hi, Jamie.
>>>>>>>> Without a doubt. No good Star Wars Jedi game is any good without a
>>>>>>>>
>>>>>>>>
>>> few
>>>
>>>
>>>>>>>> saber duels. Smile.
>>>>>>>> Besides storm troopers, droids, etc usually make boring enemies.
>>>>>>>> In the couple of games I have gotten my hands on even a blind man
>>>>>>>>
>>>>>>>>
>>> can
>>>
>>>
>>>>>>>> kick their butts with the force. Although, I am playing at the
>>>>>>>>
>>>>>>>>
>>> beginner
>>>
>>>
>>>>>>>> level.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Jamie Coady wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> it would be good but you have got to have light sabers at some
>>>>>>>>>
>>>>>>>>>
>>> point
>>>
>>>
>>>>>>>>> -----Original Message-----
>>>>>>>>> From: [email protected]
>>>>>>>>> [mailto:[EMAIL PROTECTED]
>>>>>>>>> Behalf Of allan thompson
>>>>>>>>> Sent: 23 December 2005 21:26
>>>>>>>>> To: [email protected]
>>>>>>>>> Subject: audyssey: starwars storyline stuff
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Hi,
>>>>>>>>> I love the movies, not so much the books of the star wars
>>>>>>>>>
>>>>>>>>>
>>> universe. I
>>>
>>>
>>>>>>>>> did
>>>>>>>>> however spend many years playing Starwars in a RPG capacity first
>>>>>>>>>
>>>>>>>>>
>>> from
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> west
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> end games, then wizards of the coast.
>>>>>>>>> My suggestion for a story would be kind of simple.
>>>>>>>>> At the end of revenge of the sith the emperor had darth vader
>>>>>>>>>
>>>>>>>>>
>>> give the
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> order
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> to shut down the droid army of the seperatists. Perhaps the
>>>>>>>>>
>>>>>>>>>
>>> emperor
>>>
>>>
>>>>>>>>> then
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> had
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> this huge  resource stored away somewhere  for a rainy day.
>>>>>>>>> Now it is after the return of the jedi and  your character is
>>>>>>>>>
>>>>>>>>>
>>> just
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> starting
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> his career on Coruscant in the Jedi Temple. You are given  the
>>>>>>>>>
>>>>>>>>>
>>> task of
>>>
>>>
>>>>>>>>> finding out if a rumor is true that a certain "insert evil dark
>>>>>>>>>
>>>>>>>>>
>>> force
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> using
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> leader here" might have discovered  that this droid army exists
>>>>>>>>>
>>>>>>>>>
>>> and
>>>
>>>
>>>>>>>>> would
>>>>>>>>> like nothing better than to find it, reactivate it and use it
>>>>>>>>>
>>>>>>>>>
>>> against
>>>
>>>
>>>>>>>>> the
>>>>>>>>> fledgling new republic.
>>>>>>>>> So your job is to not only discover the truth of this rumor, but
>>>>>>>>>
>>>>>>>>>
>>> to
>>>
>>>
>>>>>>>>> foil
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> it
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> and stop the evil leader.
>>>>>>>>> This job would take you across the galaxy as you go into the
>>>>>>>>>
>>>>>>>>>
>>> coruscant
>>>
>>>
>>>>>>>>> underground to look into the old  empire vaults for information.
>>>>>>>>>
>>>>>>>>>
>>> It
>>>
>>>
>>>>>>>>> could
>>>>>>>>> lead the character to tatooine where you would have to race a
>>>>>>>>> podracer,
>>>>>>>>> or
>>>>>>>>> fight a rancor to earn the right to question the new hutt crime
>>>>>>>>>
>>>>>>>>>
>>> lord.
>>>
>>>
>>>>>>>>> You
>>>>>>>>> could fly to the  lava planet mustafar and using a droid  hack
>>>>>>>>>
>>>>>>>>>
>>> into
>>>
>>>
>>>>>>>>> the
>>>>>>>>> records of the seperatists where you find the operatives of the
>>>>>>>>>
>>>>>>>>>
>>> evil
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> leader
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> doing the same. From there it could be a race to find the three
>>>>>>>>> seperate
>>>>>>>>> code cubes that will reawaken the long slumbering droids and the
>>>>>>>>>
>>>>>>>>>
>>> huge
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> droid
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> fleet.
>>>>>>>>> This could involve space battles using turrents like in a new
>>>>>>>>>
>>>>>>>>>
>>> hope to
>>>
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> shoot
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> incoming fighters, docking with the enemy battleship and trying
>>>>>>>>>
>>>>>>>>>
>>> to
>>>
>>>
>>>>>>>>> steal
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> one
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> of the cubes,  or even fighting off a bounty hunter hired to take
>>>>>>>>>
>>>>>>>>>
>>> you
>>>
>>>
>>>>>>>>> out
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> of
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> the running.
>>>>>>>>> In the end, the character would have the cubes stolen from him
>>>>>>>>>
>>>>>>>>>
>>> thru
>>>
>>>
>>>>>>>>> trick
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> or
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> betrayal and in the last level the player must fight  the evil
>>>>>>>>>
>>>>>>>>>
>>> leader
>>>
>>>
>>>>>>>>> himself before he can fully awaken the droid  army.
>>>>>>>>> Well, that is my two credits.
>>>>>>>>> If nothing else, I hope it gave you some interesting ideas.
>>>>>>>>> merry christmas
>>>>>>>>> allan
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> [Non-text portions of this message have been removed]
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> to leave send a blank Email to:
>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>> You can contact the list owners/moderators by Emailing
>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>> to go nomail send a blank message to:
>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>> change "nomail" to "normal" to resume messages.
>>>>>>>>> Yahoo! Groups Links
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> to leave send a blank Email to:
>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>> You can contact the list owners/moderators by Emailing
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> to go nomail send a blank message to:
>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>> change "nomail" to "normal" to resume messages.
>>>>>>>>> Yahoo! Groups Links
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> to leave send a blank Email to:
>>>>>>>>
>>>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>>>> You can contact the list owners/moderators by Emailing
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>> to go nomail send a blank message to:
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>> change "nomail" to "normal" to resume messages.
>>>>>>>> Yahoo! Groups Links
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> to leave send a blank Email to:
>>>>>>>>
>>>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>>>> You can contact the list owners/moderators by Emailing
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>> to go nomail send a blank message to:
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>> change "nomail" to "normal" to resume messages.
>>>>>>>> Yahoo! Groups Links
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>> to leave send a blank Email to:
>>>>>>>
>>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>>> You can contact the list owners/moderators by Emailing
>>>>>>> [EMAIL PROTECTED]
>>>>>>> to go nomail send a blank message to:
>>>>>>>
>>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>>> change "nomail" to "normal" to resume messages.
>>>>>>> Yahoo! Groups Links
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> to leave send a blank Email to:
>>>>>>
>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>> You can contact the list owners/moderators by Emailing
>>>>>> [EMAIL PROTECTED]
>>>>>> to go nomail send a blank message to:
>>>>>>
>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>>> change "nomail" to "normal" to resume messages.
>>>>>> Yahoo! Groups Links
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> to leave send a blank Email to:
>>>>>
>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>> You can contact the list owners/moderators by Emailing
>>>>> [EMAIL PROTECTED]
>>>>> to go nomail send a blank message to:
>>>>>
>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>>> change "nomail" to "normal" to resume messages.
>>>>> Yahoo! Groups Links
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>> to leave send a blank Email to:
>>>>
>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>> You can contact the list owners/moderators by Emailing
>>>>
>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>> to go nomail send a blank message to:
>>>>
>>>>
>>> [EMAIL PROTECTED]
>>>
>>>
>>>> change "nomail" to "normal" to resume messages.
>>>> Yahoo! Groups Links
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>> to leave send a blank Email to: [EMAIL PROTECTED]
>>> You can contact the list owners/moderators by Emailing
>>> [EMAIL PROTECTED]
>>> to go nomail send a blank message to: [EMAIL PROTECTED]
>>> change "nomail" to "normal" to resume messages.
>>> Yahoo! Groups Links
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> to leave send a blank Email to: [EMAIL PROTECTED]
>>> You can contact the list owners/moderators by Emailing
>>> [EMAIL PROTECTED]
>>> to go nomail send a blank message to: [EMAIL PROTECTED]
>>> change "nomail" to "normal" to resume messages.
>>> Yahoo! Groups Links
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> to leave send a blank Email to: [EMAIL PROTECTED]
>>> You can contact the list owners/moderators by Emailing
>>>
>> [EMAIL PROTECTED]
>>
>>> to go nomail send a blank message to: [EMAIL PROTECTED]
>>> change "nomail" to "normal" to resume messages.
>>> Yahoo! Groups Links
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>>
>> to leave send a blank Email to: [EMAIL PROTECTED]
>> You can contact the list owners/moderators by Emailing
>> [EMAIL PROTECTED]
>> to go nomail send a blank message to: [EMAIL PROTECTED]
>> change "nomail" to "normal" to resume messages.
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> to leave send a blank Email to: [EMAIL PROTECTED]
>> You can contact the list owners/moderators by Emailing
> [EMAIL PROTECTED]
>> to go nomail send a blank message to: [EMAIL PROTECTED]
>> change "nomail" to "normal" to resume messages.
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>>
>>
>
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing
> [EMAIL PROTECTED]
> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
> Yahoo! Groups Links
>
>
>
>
>
>
>
>
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing 
> [EMAIL PROTECTED]
> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
> Yahoo! Groups Links
>
>
>
>
>
>
> 



------------------------ Yahoo! Groups Sponsor --------------------~--> 
Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page
http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/VPRolB/TM
--------------------------------------------------------------------~-> 

to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to