Agreed. Some real voices tossing around spells and spewing dialogue would be 
great.
----- Original Message ----- 
From: "johnny tai" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 1:29 PM
Subject: RE: audyssey: Sarah's voice


> If everyone take a look at the sound files of Grizley Gultch, they've
> included the files that are situatiions when the actors made mistakes- 
> quite
> funny really. And Phil, look at it this way, if you can get good 
> volunteers,
> and put in alot of aditional times on this, you might sell it for 50 
> dollars
> instead of 30, and most of us, I think, would be glad to pay that extra 
> 20.
> JST
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED]
> Behalf Of Phil Vlasak
> Sent: Tuesday, January 03, 2006 7:40 AM
> To: [email protected]
> Subject: Re:audyssey: Sarah's voice
>
>
> Hi Sarah,
> I have made the recording voice offer to many people and they have said 
> yes,
> then they find out that it would take many days to record the 500 or so 
> wave
> files for the game and they say no real quick.
>
> They all need to be recorded in a quiet place done in 22k 16 bit mono 
> format
> and many with the same tone pitch and pace.
> Especially the numbers and parts of sentences that must be joined together
> to form sentences.
>
> Lastly the voice of Sarah must be in the right age range, so if the person
> is ten or 100 they should not apply.
> And in most cases a female voice would be preferred for a female 
> character.
> smiles,
> Phil
>
> ----- Original Message -----
> From: "Sarah" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, January 02, 2006 11:02 PM
> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> Wizardry.
>
>
>> lol. like I said I'd be willing to be sarah. lol.
>> ----- Original Message -----
>> From: "Mich Verrier" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Monday, January 02, 2006 7:40 PM
>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> Wizardry.
>>
>>
>> > yes you are right maybe they should get Jim dail to provide some of the
>> > voices or maybe robin Williams smile
>> > From Mich Verrier from New Liskeard Ontario Canada
>> > ----- Original Message -----
>> > From: "Brandon Cole" <[EMAIL PROTECTED]>
>> > To: <[email protected]>
>> > Sent: Monday, January 02, 2006 9:28 PM
>> > Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> > Wizardry.
>> >
>> >
>> >>I don't know, this is just my opinion, but I vote for real voice actors
> in
>> >> this game. I'm not even promoting myself this time, but I think it
> needs
>> >> some people. Listening to that synthesizer casting spells in that
>> >> monotone
>> >> kind of takes away from them in my opinion.
>> >> ----- Original Message -----
>> >> From: "Sarah" <[EMAIL PROTECTED]>
>> >> To: <[email protected]>
>> >> Sent: Monday, January 02, 2006 9:16 PM
>> >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> >> Wizardry.
>> >>
>> >>
>> >>>I think the howler is. sometimes I have trouble understanding dobbie,
> but
>> >>> even I the movies he was kind of wierd.
>> >>> ----- Original Message -----
>> >>> From: "patrick" <[EMAIL PROTECTED]>
>> >>> To: <[email protected]>
>> >>> Sent: Monday, January 02, 2006 4:28 PM
>> >>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> >>> Wizardry.
>> >>>
>> >>>
>> >>>>I can't understand Dobby. And is he one of the voices from laquendo?
>> >>>> Patrick, aka the tricksta.
>> >>>> Visit my web site at
>> >>>> <http://www.patjk.com>
>> >>>> contact info
>> >>>> msn
>> >>>> [EMAIL PROTECTED]
>> >>>> aol
>> >>>> brnngnr
>> >>>> skype
>> >>>> pjk111
>> >>>> ----- Original Message -----
>> >>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>> >>>> To: <[email protected]>
>> >>>> Sent: Monday, January 02, 2006 6:21 PM
>> >>>> Subject: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> >>>> Wizardry.
>> >>>>
>> >>>>
>> >>>>> Hi Jonnie and Liam,
>> >>>>> The only characters you need to understand is Sarah herself and
> Dobby
>> >>>>> when
>> >>>>> he tries to give you some help.
>> >>>>> The goblin and basilisk are delibertly changed so that you do not
>> >>>>> understand
>> >>>>> what they say.
>> >>>>> Or can Sarah speak Parsel tongue?
>> >>>>> As for the passwords, Harry found one of his passwords by using the
>> >>>>> map,
>> >>>>> but
>> >>>>> in this game there are three ways to do that.
>> >>>>> Phil
>> >>>>>
>> >>>>>
>> >>>>> ----- Original Message -----
>> >>>>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> >>>>> To: <[email protected]>
>> >>>>> Sent: Monday, January 02, 2006 3:30 PM
>> >>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
>> >>>>> Wizardry.
>> >>>>>
>> >>>>>
>> >>>>>> Heh.  I'm still trying to figgure out how exactly it ends.
>> >>>>>>
>> >>>>>>
>> >>>>>> -----Original Message-----
>> >>>>>> From: [email protected]
>> >>>>>> [mailto:[EMAIL PROTECTED]
>> >>>>>> On
>> >>>>>> Behalf Of johnny tai
>> >>>>>> Sent: Monday, January 02, 2006 2:21 PM
>> >>>>>> To: [email protected]
>> >>>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
>> >>>>>> Wizardry.
>> >>>>>>
>> >>>>>>
>> >>>>>> I find my problems with Sarah is that I have problem with the
>> >>>>>> speeches
>> >>>>>> of
>> >>>>>> some characters, and also, I am having problem with the navagation
>> >>>>>> system-
>> >>>>>> was never good with pacman talk either. Hell, got trapped in the
>> >>>>>> broom
>> >>>>>> closet for 20 minutes till the demo ended! JST
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> >>>>>>
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