agreed! i'd rather sell 5 games at $30 than 3 games at $50, and i for one
would not pay almost double for a game just because it's got real voices in
it. it wasn't long ago people were complaining about the price of accessible
games! look at bavisoft, they use real voices which hikes up the price of
the games, and frankly, after completing the games once or twice you might
as well chuck the games in the bin as there's zilch replay value. i'd rather
have a cheaper game i can replay again and again, than a higher priced game
because the voices are human! not too mention the time saved by using
synthetic speech.
Kevin - co-owner/moderator of the blind gamers discussion list
contact me via email/msn:
[EMAIL PROTECTED]
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 6:45 PM
Subject: Re: audyssey: Sarah's voice


> Game changes and upgrades can be done so much more easily and quickly
using
> the method that Phil is using.  Plus the unnecessary time and expense of
> using humans to record the speech.  I totally understand where he's coming
> from on this one
>
> ----- Original Message ----- 
> From: "johnny tai" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, January 03, 2006 11:29 AM
> Subject: RE: audyssey: Sarah's voice
>
>
> > If everyone take a look at the sound files of Grizley Gultch, they've
> > included the files that are situatiions when the actors made mistakes-
> > quite
> > funny really. And Phil, look at it this way, if you can get good
> > volunteers,
> > and put in alot of aditional times on this, you might sell it for 50
> > dollars
> > instead of 30, and most of us, I think, would be glad to pay that extra
> > 20.
> > JST
> >
> > -----Original Message-----
> > From: [email protected] [mailto:[EMAIL PROTECTED]
> > Behalf Of Phil Vlasak
> > Sent: Tuesday, January 03, 2006 7:40 AM
> > To: [email protected]
> > Subject: Re:audyssey: Sarah's voice
> >
> >
> > Hi Sarah,
> > I have made the recording voice offer to many people and they have said
> > yes,
> > then they find out that it would take many days to record the 500 or so
> > wave
> > files for the game and they say no real quick.
> >
> > They all need to be recorded in a quiet place done in 22k 16 bit mono
> > format
> > and many with the same tone pitch and pace.
> > Especially the numbers and parts of sentences that must be joined
together
> > to form sentences.
> >
> > Lastly the voice of Sarah must be in the right age range, so if the
person
> > is ten or 100 they should not apply.
> > And in most cases a female voice would be preferred for a female
> > character.
> > smiles,
> > Phil
> >
> > ----- Original Message -----
> > From: "Sarah" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Monday, January 02, 2006 11:02 PM
> > Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> > Wizardry.
> >
> >
> >> lol. like I said I'd be willing to be sarah. lol.
> >> ----- Original Message -----
> >> From: "Mich Verrier" <[EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Sent: Monday, January 02, 2006 7:40 PM
> >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> >> Wizardry.
> >>
> >>
> >> > yes you are right maybe they should get Jim dail to provide some of
the
> >> > voices or maybe robin Williams smile
> >> > From Mich Verrier from New Liskeard Ontario Canada
> >> > ----- Original Message -----
> >> > From: "Brandon Cole" <[EMAIL PROTECTED]>
> >> > To: <[email protected]>
> >> > Sent: Monday, January 02, 2006 9:28 PM
> >> > Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> >> > Wizardry.
> >> >
> >> >
> >> >>I don't know, this is just my opinion, but I vote for real voice
actors
> > in
> >> >> this game. I'm not even promoting myself this time, but I think it
> > needs
> >> >> some people. Listening to that synthesizer casting spells in that
> >> >> monotone
> >> >> kind of takes away from them in my opinion.
> >> >> ----- Original Message -----
> >> >> From: "Sarah" <[EMAIL PROTECTED]>
> >> >> To: <[email protected]>
> >> >> Sent: Monday, January 02, 2006 9:16 PM
> >> >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> >> >> Wizardry.
> >> >>
> >> >>
> >> >>>I think the howler is. sometimes I have trouble understanding
dobbie,
> > but
> >> >>> even I the movies he was kind of wierd.
> >> >>> ----- Original Message -----
> >> >>> From: "patrick" <[EMAIL PROTECTED]>
> >> >>> To: <[email protected]>
> >> >>> Sent: Monday, January 02, 2006 4:28 PM
> >> >>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft
and
> >> >>> Wizardry.
> >> >>>
> >> >>>
> >> >>>>I can't understand Dobby. And is he one of the voices from
laquendo?
> >> >>>> Patrick, aka the tricksta.
> >> >>>> Visit my web site at
> >> >>>> <http://www.patjk.com>
> >> >>>> contact info
> >> >>>> msn
> >> >>>> [EMAIL PROTECTED]
> >> >>>> aol
> >> >>>> brnngnr
> >> >>>> skype
> >> >>>> pjk111
> >> >>>> ----- Original Message -----
> >> >>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> >> >>>> To: <[email protected]>
> >> >>>> Sent: Monday, January 02, 2006 6:21 PM
> >> >>>> Subject: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
> >> >>>> Wizardry.
> >> >>>>
> >> >>>>
> >> >>>>> Hi Jonnie and Liam,
> >> >>>>> The only characters you need to understand is Sarah herself and
> > Dobby
> >> >>>>> when
> >> >>>>> he tries to give you some help.
> >> >>>>> The goblin and basilisk are delibertly changed so that you do not
> >> >>>>> understand
> >> >>>>> what they say.
> >> >>>>> Or can Sarah speak Parsel tongue?
> >> >>>>> As for the passwords, Harry found one of his passwords by using
the
> >> >>>>> map,
> >> >>>>> but
> >> >>>>> in this game there are three ways to do that.
> >> >>>>> Phil
> >> >>>>>
> >> >>>>>
> >> >>>>> ----- Original Message -----
> >> >>>>> From: "Liam Erven" <[EMAIL PROTECTED]>
> >> >>>>> To: <[email protected]>
> >> >>>>> Sent: Monday, January 02, 2006 3:30 PM
> >> >>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
> >> >>>>> Wizardry.
> >> >>>>>
> >> >>>>>
> >> >>>>>> Heh.  I'm still trying to figgure out how exactly it ends.
> >> >>>>>>
> >> >>>>>>
> >> >>>>>> -----Original Message-----
> >> >>>>>> From: [email protected]
> >> >>>>>> [mailto:[EMAIL PROTECTED]
> >> >>>>>> On
> >> >>>>>> Behalf Of johnny tai
> >> >>>>>> Sent: Monday, January 02, 2006 2:21 PM
> >> >>>>>> To: [email protected]
> >> >>>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
> >> >>>>>> Wizardry.
> >> >>>>>>
> >> >>>>>>
> >> >>>>>> I find my problems with Sarah is that I have problem with the
> >> >>>>>> speeches
> >> >>>>>> of
> >> >>>>>> some characters, and also, I am having problem with the
navagation
> >> >>>>>> system-
> >> >>>>>> was never good with pacman talk either. Hell, got trapped in the
> >> >>>>>> broom
> >> >>>>>> closet for 20 minutes till the demo ended! JST
> >> >>>>>>
> >> >>>>>>
> >> >>>>>>
> >> >>>>>>
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