Uh, and the difference between that and Jaws reading text games woudl be...? 
Sorry, confused.  Or will Jaws for some reason not read them?

----- Original Message ----- 
From: "matt" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, January 07, 2006 3:14 AM
Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind!


> It is a program called win frotz. It is just the program that reads text
> games.
> ----- Original Message ----- 
> From: "FigureInTheCloak" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, January 07, 2006 2:08 AM
> Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind!
>
>
>> Um, what's a Frotz?
>>
>> ----- Original Message ----- 
>> From: "feliberto Escobar III" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, January 05, 2006 6:59 PM
>> Subject: audyssey: A Talking WinFrotz Interpreter for the blind!
>>
>>
>>> Hello Everyone:
>>>
>>> My name is Beto (Bay toe) Escobar III, and I am, most likely, the newest
>>> entry into this list serve.  Here's the deal, I've befriended a
>>> programmer, which works for a very large computer company, and he,
>>> through my pleading, decided to update one of the Windows Frotz
>>> Interpreters to work specifically for the blind.  He included the MS
>>> speech engine in it so blind gamers, such as us, can now play all of
>>> those wonderful Infocom games on our Windows based PC!  Hurray!
>>>
>>> Now, I know, just as you do, the Microsoft SAPI 5 speech Engine speech
>>> quality is disgusting, but the company NextUP sells fantastic SAPI 5
>>> speech Engines which work wonderfully with this updated WinFrotzTTS
>>> Interpreter for the blind gamer!  I can say this because I am using it
>>> right now to play all of these games!
>>>
>>> Now, believe it or not, but W. Scott Dillman, found the original Zork
>>> game which was written at MIT by some of the charters members of the
>>> Infocom Corporation, and included it in the game zip file.  It is-the
>>> original Zork-and it is hard!  I've yet to win even though I've made it
>>> through Zork I, II, and III!  Look, just go and download the interpreter
>>> first, then download all of the public domain text adventures, **and**
>>> if you still have, or can purchase any of the Infocom games, they will
>>> work wonderfully as well.
>>>
>>> I was fortunate to purchase all major releases of the Infocom games e.g.
>>> Lost Treasures of Infocom I, II, and Masterpieces of Infocom only a
>>> couple of years ago, and they were all new!  If I found them, you can
>>> too.  Just read below, where the programmer, W. Scott Dillman, wrote out
>>> this little memo!  Have fun playing!
>>>
>>> You New Friend,
>>> Beto Escobar III, LMSW
>>>
>>>
>>>
>>> WinFrotzTTS2002 Interpreter
>>> By W. Scott Dillman
>>> [EMAIL PROTECTED]
>>>
>>>
>>> Welcome to the most updated version of the popular WinFrotz Interpreter.
>>> This is an updated version of David Kinders great Inform interpreter
>>> 'WinFrotz 2002'.  The main goal of WinFrotzTTS2002 Interpreter was to
>>> design an interface that was easy to use for the visually impaired gamer
>>> and to allow game play without the use of a screen reader by leveraging
>>> Microsoft's SAPI 5 speech Engine API. The application is freely
>>> available on my website for download along with a module of over 300
>>> games from the Interactive Fiction Archive. This last version took a lot
>>> of hard work and testing, and still needs some improvement in areas.
>>> WinFrotzTTS was developed in my spare time and is a bit lean on good
>>> documentation.  I advise anyone interested to stop by the forum links
>>> listed below and contribute to the enhancements request list and general
>>> conversation. The site will also run polls now and again to see which
>>> new features are most needed. I encourage everyone interested to stop by
>>> and make their voices heard.  I have also briefly tested text-to-speech
>>> additions to 'Scare' which is another interpreter that runs Adrift text
>>> adventures which there seems to be a fair number of games, and a
>>> modification to the Level9 interpreter mostly just for nostalgia sake.
>>> Please direct all questions about this updated version of the
>>> WinFrotzTTS2002 to me at
>>> [EMAIL PROTECTED]
>>>
>>> Here are the important links:
>>>
>>> Main website:
>>>
>>> http://www.binaryrevelations.com/iftts
>>>
>>> Main download page:
>>>
>>> http://www.binaryrevelations.com/iftts/modules.php?name=Downloads
>>>
>>> Deep link to the updated WinFrotzTTS2002 Interpreter download:
>>>
>>> http://www.binaryrevelations.com/iftts/modules.php?name=Downloads&d_op=v
>>> iewdownload&cid=2
>>>
>>> Deep link to the IF Archive game module download:
>>>
>>> http://www.binaryrevelations.com/iftts/modules.php?name=Downloads&d_op=v
>>> iewdownload&cid=5
>>>
>>> Link to the forums for discussion:
>>>
>>> http://www.binaryrevelations.com/iftts/modules.php?name=Forums
>>>
>>> Below is a list of features and a brief introduction to how the
>>> application works.
>>>
>>> Game loading:
>>>
>>> When the app is started it will search a directory for games, the
>>> default is the directory where WinFrotzTTS is installed. You will
>>> probably never have
>>> to change this so when the app starts just hit return when it asks you
>>> to pick a directory to scan. After the app has scanned the directories
>>> looking for
>>> games it will present you with a list by telling you how many games it
>>> has found. At this point you can use the up and down arrow keys to move
>>> through
>>> the list of games and it will read the titles aloud. You can also hit
>>> the first letter of a title and it will skip to that letter in the list,
>>> the list
>>> is sorted alphabetically, so you would hit the letter z and it would
>>> skip ahead in the list to Zork 1 most likely. The arrow keys work well
>>> for the short
>>> list of Infocom games, but I have 326 games installed and it is easier
>>> to jump ahead to a letter if I know the game I want to play.
>>>
>>> After finding the game you want just hit return and it will load up.
>>>
>>> You can hit 'escape' to dismiss this dialog. If you click cancel the
>>> standard file dialog is presented. Games loaded using the standard
>>> dialog are not guaranteed
>>> to work with the extra text to speech functionality, so be warned. It
>>> will also ask you to type the title of the game so it can be added to
>>> the supported
>>> list of games. If this is a game you plan to play often it is a good
>>> idea to put the game in a folder under the main WinFrotzTTS application
>>> so it is found
>>> on every startup.
>>>
>>> Game saving:
>>>
>>> When you type save the app will tell you to type some text. This text is
>>> used to create a file name in the same directory that the current game
>>> is running
>>> from. Text entered in the dialog is spoken aloud as well as deleted
>>> characters. It also handles file overwriting. You can always hit
>>> 'escape' to dismiss
>>> the dialog.
>>>
>>> Game restoring:
>>>
>>> When you type 'restore' the same kind of dialog for game loading comes
>>> up. The app tells you it is going to search a certain directory for
>>> saved games.
>>> You simply hit return and the app scans the directory for saved games.
>>> It then presents you with a list of save game titles and the name of the
>>> game that
>>> they were saved from, and you can use the up and down arrow keys again
>>> to find the saved game you want and hit enter to load it.
>>>
>>> You can also delete a game by highlighting a game and hitting the delete
>>> key. The app will then confirm your deletion by asking you to hit 'Y' or
>>> 'N'.
>>>
>>> The app will tell you whether it was successful or not.
>>>
>>> Command line speech:
>>>
>>> Most speech in the game can be interrupted. For example when the app is
>>> telling you which directory it wants to scan you can just hit return
>>> instead of
>>> sitting through the whole speech. When the game list comes up you can
>>> browse from game to game with the arrow keys, as soon as you move to the
>>> next game
>>> in the list, the previous game title read aloud is cut off. This is all
>>> done to save time and cut out a lot of repetitious reading.
>>>
>>> This also works on the command line in the game.. For instance when you
>>> continue to move into the same room in the game and the app reads the
>>> description
>>> over and over again. Simply hitting the space bar will clear the speech.
>>> You can also use the up and down arrow keys on the command line of the
>>> game to
>>> scroll through commands you have already entered and it will read them
>>> aloud. Don't worry about extra spaces before and after words, the game
>>> just ignores
>>> them so use spaces to verify what you have typed even if it is just one
>>> word. When backspace is used the deleted character is read aloud.
>>>
>>> Read again:
>>>
>>> Sometimes you want to hear a room description read again and not waste a
>>> turn to hear it. This can be done by hitting CTRL R which will read the
>>> last bit
>>> of text saved since the last command typed.
>>>
>>> Word list spelling:
>>>
>>> Many times, games use words that are not easy to spell or are not really
>>> words at all. Some thing like Frobozz. You would not know how many 'z's
>>> are in
>>> the word. To help with this you can hit CTRL Z after a room description,
>>> and a word list will be presented to you. Using the up and down arrow
>>> keys you
>>> can move from word to word or use a character to skip to a word in the
>>> alphabetic list and the word will be spoken aloud. If you hit 'space
>>> bar' the word
>>> is spelled out loud. If you hit 'enter' while on a word, the dialog is
>>> closed and the word is added to the command line so you don't have to
>>> type it. If
>>> you know you are going to use the word a lot, you can hit 'insert' and
>>> the word will be added to a scratch list that I will describe later. You
>>> can always
>>> hit escape to dismiss the dialog.
>>>
>>> Scratch list:
>>>
>>> Sometimes you want to save typing or keep track of certain word. By
>>> using the 'insert' key in the word list, words can be added to the
>>> scratch list. hit
>>> CTRL X to bring up the list. This list can be navigated just like the
>>> word list. Arrow keys move between entries ( spoken aloud ), characters
>>> move to words
>>> alphabetically, 'enter' adds the word to the command line, and 'space
>>> bar' spells the entry. The only difference is that 'delete' removes the
>>> entry from
>>> the list. The nice thing about the scratch list is that it is saved
>>> between WinFrotzTTS uses, so the next time you play it is still there.
>>>
>>> Input processing:
>>>
>>> Text entered on the interpreter command line is processed and words are
>>> read aloud after a space is entered. Since the interpreter ignores
>>> spaces, before
>>> and after words it can be used to verify input or stop speech. This can
>>> be useful if you are in and out of the same room over and over again and
>>> don't
>>> want to sit through the same boring description; just hitting space will
>>> clear the speech buffer. Hitting the 'delete' key will read the last
>>> deleted character
>>> out loud. Using the up and down arrow keys will cycle though the command
>>> history and read aloud the commands. Hitting enter on the command line
>>> will read
>>> the whole entry aloud before the interpreter's response.
>>>
>>> Options:
>>>
>>> I have added an setting in the options dialog to disable speech is
>>> application dialogs for people with screen readers. As well as fixed the
>>> voice selection
>>> dropdown.
>>>
>>> Voices:
>>>
>>> Speech voices can be chosen by hitting CTRL+Y. This is the standard
>>> speech list dialog used throughout WinFrotzTTS. You can use insert to
>>> hear a voice and
>>> then hit enter to select it.
>>>
>>> Code update:
>>>
>>> I have updated the code base to David Kinder's 'Windows Frotz 2002
>>> 1.05'.
>>>
>>> Games support:
>>>
>>> In order to be able to have the interpreter recognize games despite
>>> their filenames, and since serial numbers don't seem to be a constant. I
>>> devised a fingerprinting
>>> system that identifies games. These numbers are read in from a simple
>>> XML file at interpreter startup and associates a file fingerprint with a
>>> game title.
>>> This makes it easier to add new games to the supported list and remove
>>> games that don't work and not have to make a new release. I will
>>> probably be making
>>> the tool for creating entries for this file available for people who
>>> want to add games to the list. At this time I have 328 games in the
>>> supported list.
>>>
>>> A caching system keeps this from bogging down application loading. You
>>> will see a performance slowdown when the first time the application is
>>> loaded and games are
>>> parsed.
>>> POST SCRIPT:
>>>
>>>
>>> I have done some things to modify the updated WinFrotzTTS2002
>>> Interpreter, WITH THE KNOWLEDGE OF W. SCOTT DILLMAN.  This is replaceing
>>> the Microsoft Speech Engine.  The AT&T's Natural Voices is also a SAPI 5
>>> compliant speech engine.  However, make note, there are some
>>> stipulations your PC **must have** in order to use this fantastic speech
>>> engine.  Contact the makers of the AT&T's Natural Voices at
>>> http://www.nextup.com <http://www.nextup.com/>  for further assistance.
>>>
>>>
>>> The E-mail with the link to the interpreter written by David Kinder is
>>> below:::
>>>
>>> The original version, without Scott's changes, is just called Windows
>>> Frotz 2002". You can get it here:
>>>
>>> http://mirror.ifarchive.org/if-archive/infocom/interpreters/frotz/Window
>>> sFrotz2002.zip
>>>
>>> David Kinder
>>>
>>> Hello Beto,
>>> first I'd like to apologize for delay in respoding to your email, next
>>> time I'll respond in 24 hours on business days.
>>> Because there is many text adventures from Infocom/Activision on our
>>> site, probably the best option is to use our fulltext search:
>>> http://free-game-downloads.mosw.com/search.php?s=infocom
>>> http://free-game-downloads.mosw.com/search.php?s=activision
>>> Here are some deep links, however this list is not complete:
>>> http://free-game-downloads.mosw.com/abandonware/pc/role_playing_games/ga
>>> mes_n_r/quarterstaff_tomb_of_setmoth.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_g_h/h
>>> itchhiker_s_guide_to_the_galaxy_the.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_d/dea
>>> dline.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_p_r/p
>>> lundered_hearts.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_b/bey
>>> ond_zork_the_coconut_of_quendor.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_b/bal
>>> lyhoo.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_k_l/l
>>> eather_goddess_of_phobos_solid_gold_.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_k_l/l
>>> urking_horror_the.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_p_r/p
>>> lanetfall_solid_gold_.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sa_so
>>> /seastalker.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_m_o/n
>>> ord_and_bert_couldn_t_make_head_or_tail_of_it.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_g_h/h
>>> ollywood_hijinx.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sp_sw
>>> /spellbreaker.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sp_sw
>>> /starcross.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/z
>>> ork_zero.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/z
>>> ork_quest_1_assault_on_egreth_castle.html
>>> http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/t
>>> ombs_and_treasure.html
>>> etc. For more games, please use our fulltext search as mentioned above.
>>> Is it only one game for that price, or are there
>>> more than one game in the Gold Seriesrice?
>>> We charge $4 or $6 fee for access to download section of our site. For
>>> $4 you'll able to download games without limitations for one day (24
>>> hours), for
>>> $6 you'll be able to use our download service for 30 days. This period
>>> doesn't apply to playing the games, just for downloading.
>>> Would you encounter any probems, please don't hesitate to contact me.
>>>
>>> Regards,
>>> Ondrej Muncinsky
>>> http://free-game-downloads.mosw.com/
>>> Block quote start
>>> ----- Original Message -----
>>> From:
>>> Beto Escobar III
>>> To:
>>> Ondrej Muncinsky
>>> Sent: Wednesday, November 10, 2004 8:28 PM
>>> Subject: Would You Please...
>>>
>>> Hello Ondrej--
>>> Hello, this is Beto (Bay toe)   Escobar III, LMSW, and I am the guy who
>>> E-mailed you a question regarding the Solid Gold Series of the
>>> Infocom/Activision
>>> games.  Let me try to give you a brief synopsis of why I am asking these
>>> types of questions.  The deal is that I am totally blind, and use a
>>> program on
>>> my Gateway PC entitled JAWS.  JAWS is a screen reader, and reads out the
>>> text to me on my PC monitor.  The thing is, however, that it is only a
>>> text reader,
>>> and as a result, the games I play are solely text.  As a result, the
>>> games I really enjoy playing are all of the old Infocom text Adventures.
>>> This is
>>> not too bad because I really enjoyed playing all of these games when I
>>> purchased them in the mid to late 80's when I **did** have my sight!
>>> Well, what
>>> I want to ask of you Ondrej  is if you would not mind sending me another
>>> E-mail with all of the Infocom/Activision games you have on your
>>> website?  Please?
>>> I am specifically asking for the deep links to the exact pages where
>>> the links are at to download.
>>> One more thing, the only reason I am doing this now is that a new friend
>>> of mine, W. Scott Dillmanm, who is a programmer, by profession, at IBM
>>> has updated
>>> an Interpreter to play on Window N.T., 2000, and XP environments!  You
>>> see Ondrej, when I played these games in the 80's I had my sight, and
>>> the most beautiful
>>> IBM PC with an 8088 processor! Do you remember those days!  Well, now
>>> that I am blind, I was unable to get any type of Interpreter to work
>>> with a screen
>>> reader like JAWS.  My friend, however, took it upon himself to do
>>> something for a community of people which would bring them some joy at
>>> this date and
>>> time in their lives.  I make this statement because I am blind, and I
>>> have enjoyed being in the beta team helping Scott fix, and refix, and
>>> re-refix ,
>>> the WinFrotzTTS2002 Interpreter!
>>> I will ask the question one more time, but would you please put together
>>> an E-mail with "deep links" to all of the Infocom and Activision games
>>> you have
>>> on your website.  Especially all of the Gold Series of games...  Please
>>> send the E-mail to both me and Scott...  I will put both E-mail
>>> addresses below...
>>> Beto Escobar III:
>>> [EMAIL PROTECTED]
>>> W. Scott Dillman:
>>> [EMAIL PROTECTED]
>>> Thank you my new friend,
>>> Beto Escobar III
>>> Block quote end
>>>
>>>
>>>
>>> [Non-text portions of this message have been removed]
>>>
>>>
>>>
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>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>
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>
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>
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> 




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