Hi, Sarah. Um.... there was a Smirf vidio game. This was out in the mid 80's like 85 or so. It was produced for the Colecovision Entertainment system. The last games I played visually were games for the Nintendo around 89 or 90 or so when my vision got to bad to play much.
FigureInTheCloak wrote: > There's a Smurf video-game? Rock on! I loved Smurfs when I was little! > > Ah, nostalgia! > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Wednesday, January 18, 2006 6:16 PM > Subject: Re: audyssey: james north!! I want to give you a big peace of my > mind > > > >> Hi. >> I don't yet have Monkey Business, but what I have heard over the past >> few years that it is widely regarded as a good game over all. >> As for the ledges I think the obvious reason for why they are there is >> to add dificulty to the game. They are clearly tricky, and I have read >> the spoiler for that level on audiogames.net. My advice is finish the >> level as best you can, move on with the game, and when you complete the >> game come back to the ledges and practice until you get the desired >> results. >> I don't know how much you been exposed to vidio games, but when i was >> sighted I played some games that were frustratingly difficult. I did one >> of two things. I either practiced until I did it or I gave it up. >> I remember this one game I had which was a Smirf game of all things. You >> had to find your way to Gargamel's castle to rescue Smirfette. Anyway, I >> entered this one region with bats swooping down, and while they were >> attacking you had to jump over cliffs, casems, while evading the bats. >> It always seamed one or the other got me. However, I eventually made it >> through. However, like all games that wasn't the end of my trials. >> The end of the game was pretty tuff as well. Once you were deep inside >> the castle you had to jump up on this huge skull to finish the rescue >> and by that time I was usually on my last life. Well, if I flubbed the >> jump I had to start the game all over from scratch, because my smirf >> fell off the skull and died. >> The point here is that James North was putting in bariers and dificulty >> in to the game which isn't going to be figured out in one quick move. It >> may be frustrating, but if you don't like the level use the cheat and go >> on with the game. >> >> >> >> >> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
