The only bugs I found were that the third level never loads properly and if 
you go out to the main menu and start a new game after dying, no ambient or 
enemy sounds are played. Just footsteps.

----- Original Message ----- 
From: "kevin and emma" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, January 27, 2006 3:41 PM
Subject: Re: audyssey: impressions of monty


> haven't found any as yet except for the main menu thing where tha arrows
> don't work when you come back to it. as for actual game play, come on
> someone let's have all these bugs listed?
> Kevin - co-owner/moderator of the blind gamers discussion list
> contact me via email/msn:
> [EMAIL PROTECTED]
> ----- Original Message ----- 
> From: "shaun everiss" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, January 27, 2006 8:02 PM
> Subject: Re: audyssey: impressions of monty
>
>
>> which is why I deleted it.
>> I don't mean to be a git but this demo well its buggy as others have 
>> said.
>> I think others here would aggree its not up to standard for release.
>> If all james can do is release this after a long time, then I'm not
> buying!
>> I'd like to have some explanation of all these bugs.
>> At 02:05 a.m. 28/01/2006, you wrote:
>> >hey all
>> >
>> >I love the demo of monty--the concept that is
>> >the demo is sooo buggy
>> >first, we hang when at top of rope, so we cant even advance even a
> quarter into level 1, and it crashes when it escapes
>> >regards will
>> >
>> >
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