ah but charles, your missing a major point here! manuals aren't supposed to
be read! who told you they were? they are produced merely to fill bandwidth
and make it look like the developer knows what he's talking about. it isn't
supposed to be of any use to the game player!! *shakes head* it doesn't help
you to play the game at all! didn't you know that? :)
Kevin - co-owner/moderator of the blind gamers discussion list
contact me via email/msn:
[EMAIL PROTECTED]
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, January 28, 2006 3:30 PM
Subject: Re: audyssey: impressions of monty


> That's exactly what the manual shows.  My intent on asking the question
was
> so that people would read the manual because the answer is right in there.
>
>
> ----- Original Message ----- 
> From: "will" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, January 28, 2006 4:56 AM
> Subject: Re: audyssey: impressions of monty
>
>
> > hi
> >
> > i think it means it says loading level and then obviously the full
> > versionw
> > ill continue but as it the demo it stops, i think the bonus level is
> > inbetween levels 1, and 2
> > regards, will
> >
> > ----- Original Message ----- 
> > From: "Charles Rivard" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Saturday, January 28, 2006 3:02 AM
> > Subject: Re: audyssey: impressions of monty
> >
> >
> >> You are playing the demo, so I must ask you this:  What! third? level?
> >> ----- Original Message ----- 
> >> From: "Jason" <[EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Sent: Friday, January 27, 2006 2:47 PM
> >> Subject: Re: audyssey: impressions of monty
> >>
> >>
> >>> The only bugs I found were that the third level never loads properly
and
> >>> if
> >>> you go out to the main menu and start a new game after dying, no
ambient
> >>> or
> >>> enemy sounds are played. Just footsteps.
> >>>
> >>> ----- Original Message ----- 
> >>> From: "kevin and emma" <[EMAIL PROTECTED]>
> >>> To: <[email protected]>
> >>> Sent: Friday, January 27, 2006 3:41 PM
> >>> Subject: Re: audyssey: impressions of monty
> >>>
> >>>
> >>>> haven't found any as yet except for the main menu thing where tha
> >>>> arrows
> >>>> don't work when you come back to it. as for actual game play, come on
> >>>> someone let's have all these bugs listed?
> >>>> Kevin - co-owner/moderator of the blind gamers discussion list
> >>>> contact me via email/msn:
> >>>> [EMAIL PROTECTED]
> >>>> ----- Original Message ----- 
> >>>> From: "shaun everiss" <[EMAIL PROTECTED]>
> >>>> To: <[email protected]>
> >>>> Sent: Friday, January 27, 2006 8:02 PM
> >>>> Subject: Re: audyssey: impressions of monty
> >>>>
> >>>>
> >>>>> which is why I deleted it.
> >>>>> I don't mean to be a git but this demo well its buggy as others have
> >>>>> said.
> >>>>> I think others here would aggree its not up to standard for release.
> >>>>> If all james can do is release this after a long time, then I'm not
> >>>> buying!
> >>>>> I'd like to have some explanation of all these bugs.
> >>>>> At 02:05 a.m. 28/01/2006, you wrote:
> >>>>> >hey all
> >>>>> >
> >>>>> >I love the demo of monty--the concept that is
> >>>>> >the demo is sooo buggy
> >>>>> >first, we hang when at top of rope, so we cant even advance even a
> >>>> quarter into level 1, and it crashes when it escapes
> >>>>> >regards will
> >>>>> >
> >>>>> >
> >>>>> >[Non-text portions of this message have been removed]
> >>>>> >
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