would this work for online games like the curb game?
 
joseph weakland
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  ----- Original Message ----- 
  From:   Fun   Times 
  To: [email protected]   
  Sent: Sunday, February 05, 2006 7:21   PM
  Subject: Re: audyssey: AudioGames.net   launches blind-accessible Sudoku!
  

Joseph,
You can use the Jaws sleep mode. If you're   playing a game with Jaws in the 
sleep mode Jaws won't speak, but if you   alt tab out of the window of the 
game you're playing Jaws will start   speaking in just a second and if you alt 
tab back into the game window   jaws will stop speaking again. Here are the 
instructions to do this. Hope   you can use this.
  Brian

To put Jaws in sleep mode when   playing games



1. Open the game you want to apply the sleep mode   to

2. Press insert plus the #6 ( This will bring up the configuration   manager )

Listen closely and you should hear the name of the game. It   might be an 
abbreviated version of the game. Make sure that you don't hear   the word 
default

configuration manager

3. Press enter when   you hear the name of the game ( remember it might be 
abbreviated or sound   some what different than the actual name of the game )

4. Press alt   plus the letter S ( This will bring up settings )

5. Press the letter A   ( This will bring up the  advanced options )

6. Make sure sleep   mode is enabled ( This means that it should be checked )

7. tab down to   turn off speech synthesizer and make sure it's checked, ( 
This will be   right below the sleep mode option )

8. Tab down to OK and hit the space   bar

9. Press control plus the letter S ( This will save the   settings

10. Press alt and the F4 key and you are done

>From now   on when you open this game Jaws will stop speaking



-----   Original Message ----- 
From: "Joseph Weakland"   <[EMAIL PROTECTED]>
To:   <[email protected]>
Sent: Sunday, February 05, 2006 4:04   PM
Subject: Re: audyssey: AudioGames.net launches blind-accessible   Sudoku!


> since I have jfw does that mean I have to unload   before playing the curb 
> game?
>
> joseph weakland
>   email/msn messenger:
> [EMAIL PROTECTED]
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>  ----- Original Message -----   
>  From:   michael   feir
>  To:   [email protected]
>  Sent: Friday, February 03, 2006   1:03   PM
>  Subject: Re: audyssey:   AudioGames.net   launches blind-accessible   Sudoku!
>
>
> I've just got Sudosan working at last. You   were right, Phil   about 
> unloading
> Jaws. You have   to get it unloaded just after you hit the   link to play so
>   that it's inactive by the time the game loads up. It seems   to work   well 
> if
> you approach it that way. I can't claim to be very   good at   solving the
> puzzle though.
> Michael   Feir
> Creator and former Editor of   Audyssey   Magazine
> 1996-2004
> E-mail: [EMAIL PROTECTED]
>
>   -----   Original Message ----- 
> From: "Phil   Vlasak"   <[EMAIL PROTECTED]>
> To:   <[email protected]>
> Sent:   Friday, February   03, 2006 1:58 PM
> Subject: Re: audyssey: AudioGames.net     launches blind-accessible Sudoku!
>
>
>> Hi   Richard,
>> I think   the percent is the amount of your   hard drive.
>> I have a 20 gb drive and   my cache is set   to 1 percent or 200 MB.
>>   Phil
>>
>>
>>   ----- Original Message   ----- 
>> From: "AudioGames.net"     <[EMAIL PROTECTED]>
>> To:     <[email protected]>
>> Sent: Friday, February 03,   2006   1:43 PM
>> Subject: Re: audyssey: AudioGames.net   launches   blind-accessible   Sudoku!
>>
>>
>>>     Hi,
>>>
>>> You're cache should at least be able to   store   about 8 Mb...mine is set 
>>> to
>>>   200 Mb, but 20-30 Mb should be fine.   Does 22% mean 22% of your   hard 
>>> drive
>> or
>>> partition   or   ?
>>>
>>>   Greets,
>>>
>>>     Richard
>>>
>>>
>>> ----- Original Message   -----
>>> From: "ken downey"   <[EMAIL PROTECTED]>
>>>   To:   <[email protected]>
>>> Sent: Thursday,   December   29, 2005 4:53 PM
>>> Subject: Re: audyssey:   AudioGames.net launches   blind-accessible 
>>>   Sudoku!
>>>
>>>
>>> > I'm not   even   getting music.  All I get is about 93% on the progress   
>>> > bar
>>>   > and
>>>   > then nothing.  I wait for about half an hour   and still   nothing.  I 
>>> > just
>>> > installed the   Shockwave plug   in but I think it was already 
>>> >   installed.
>> My
>>> > temporary   internet   files cache is set to 22%.
>>> > Somebody help     pleas
>>> >
>>> > ----- Original Message   -----
>>> > From: "Che"   <[EMAIL PROTECTED]>
>>> >   To:   <[email protected]>
>>> > Sent:   Thursday,   February 02, 2006 6:57 PM
>>> > Subject:   Re: audyssey:   AudioGames.net launches blind-accessible   
>>> > Sudoku!
>>> >
>>>     >
>>> >>  Hi,
>>> >>  I   downloaded   the macromedia plug in, started the game, but all I   
>>> >> get
>> is
>>>     >> the music and the instructors voice.  When I go to the page that   
>>> comes
>>> >> up,
>>> >>   it has some world cup ads   there, then a verify button at the   
>>> >> bottom,
>> but
>>>   >>   no
>>> >> game that I can   find.
>>> >>  Any   clues as to how to run   this thing?
>>> >>    Thanks,
>>>   >>  Che
>>> >> ----- Original   Message   ----- 
>>> >> From: "AudioGames.net"     <[EMAIL PROTECTED]>
>>> >> To:     <[email protected]>
>>> >> Sent:   Thursday,   February 02, 2006 3:30 PM
>>> >>   Subject: audyssey:   AudioGames.net launches blind-accessible   Sudoku!
>>>   >>
>>>   >>
>>> >>> Hello,
>>>     >>>
>>> >>> Today we released   Sudo-San:
>>>   >>>
>>>   >>> Sudoku is the biggest puzzle phenomon in   years. It   has already 
>>> >>> been
>>> >>>   called
>>>   >>> the "Rubik's cube of the 21st   century". Every day, more and   more
>>   people
>>> >>> start solving the puzzles in     newspapers, magazines and on the
>> internet.
>>>   >>>   Hence, AudioGames.net has developed a very dynamic   and accessible
>>>   >>>   version
>>> >>> of
>>> >>>   this   challenging game!
>>>   >>>
>>> >>> Sudo-San   is completely   accessible for blind players and features 
>>> >>>   an
>>>   >>> extensive auditory interface next   to a graphical interface. The 
>>> guide
>>>   >>> and
>>> >>> mentor is     Grandmaster San (or Sudo-San). His voice will help   the
>>>   >>> gamer
>>>   >>> around the puzzle. Sudo-San can   assist by telling the   contents of 
>>> >>> a
>> row,
>>>   >>>   column or square in one go. The game features   adaptive background
>>   sounds
>>>   >>> and
>>> >>> music. These   sounds   will change gradually while the player is 
>>> >>>   filling
>>>   >>> the
>>>   >>> puzzle with numbers, informing you   of your progress.   Music, voices
>>> >>> and
>>>     >>> effects can be turned of, according to the preference of the   
>>> gamer.
>>> >>>
>>>   >>> You can find Sudo-San   in the new AudioGames.net   PlayCenter:
>>> >>>
>>>     >>> http://www.audiogames.net/playcenter/
>>>     >>>
>>> >>>
>>>   >>>
>>>   >>>
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