How will the private testers get their reg info for this version or whatever
the full game is to test?
Will the private server be updated or do we get it emailed.
At 10:21 p.m. 9/03/2006, you wrote:
>Hi Shaun,
>No, the private server has not been updated. if you want to grab STFC
>1.0 beta you will have to uninstall all prier versions of STFC, download
>the latest version from the link I e-mailed to the list last night, and
>install the latest version.
>
>
> shaun everiss wrote:
>> tom does this mean the private beta server is updated?
>> Thanks
>> At 03:26 p.m. 9/03/2006, you wrote:
>>
>> >USA Games
>> >
>> >Update
>> >
>> >3/8/2006
>> >
>> >
>> >Hello fellow gamers,
>> >We have some very good news. As of today March 8, 2006 we have finally
>> >come in to possession of the Alchemy game source code and account
>> >records. This means probably tomorrow we can begin work on Raceway,
>> >Montezuma's Revenge, and start to get the account records in to our own
>> >order system which wasn't ready for this level of use quite yet.
>> >Although, we now have the source in hand it will take some time to get
>> >up-to-speed with the way Montezuma's Revenge and raceway were written.
>> > For starts Monty is written in Visual Basic 6 which is a language I
>> >once used quite allot, but haven't used in about 3 years. A time when I
>> >began using C# and Visual Basic .NET instead. So obviously it may take
>> >some getting use to using the older VB language again, and DirectX 8
>> >instead of 9. That doesn't include just reading all the notes, figure
>> >out how to use the engine tools, etc... In other words learn how he
>> >wrote the game, and go from there.
>> >As for Raceway it appears to be between two different writes. Some of
>> >the game is in Visual Basic 6, but James let me know he was converting
>> >it all over to VB .NET so he could take advantage of DirectX 9 and
>> >better joystick and game controller support with force feedback. It will
>> >take some time to complete the work James started with the convert let
>> >alone debug, and make a demo of it.
>> >We do have all of Alchemy's and ESP's sales records for Raceway and
>> >Montezuma's Revenge, but we are having some problems on our end. Tonight
>> >when attempting to install Office 2000 I found out that the disk either
>> >has a finger print is scratched. In either case I am not able to get MS
>> >Access 2000 on my main computer, and until I figure out how to handle
>> >this I can't do much with the records Although, James did supply us with
>> >text copies as well, but will be much harder to sort for someones info.
>> >Finally, we would like to let everyone know that STFC 1.0 public beta
>> >has been packaged, and uploaded to the web server. The only thing that
>> >needs to be done is finish updating the USA Games site, and get a
>> >downloads page up for it. We hope to have that up by the end of the
>> >week, but I am not saying for sure it will be there. Just that I hope to.
>> >
>> >
>> >
>> >
>> >
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