yeah those are some great ideas for the trucker game. If it did come to that point, I wouldn't blame Jim for charging for it, and I would be willing to buy it. I was wanting a trucker game I had seen for sale before I lost my sight, but never actually purchased it, something always came up. But yeah, those are awesome ideas. Jim, are those ideas possible? ----- Original Message ----- From: "Orin" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 23, 2006 4:24 PM Subject: Trucker version 2.0, was Re: audyssey: Battleship game
> Hmm, I'd like to see trucker made more real time. I mean, pressing a > number > for your speed, and just watching things; I don't know. it's two > automatic. > It would be nice if you could actually drive it, or actually hear the fuel > being pumpped into your truck; and heh, this is a good one. Actually > outrunning smokies. Instead of hearing the syran's and forcing us to pull > over, they should go on a hot police chase; we should actually have the > option to pull over if we wanted to. > > Maybe other AI truckers in the company that interact with you? You bring > the > delivery along a certain route and I'll take your stuff and help you and > you > can take mine? > > Maybe if Jim can't do it, well maybe he can but is busy with other things, > after Tom is working on raceway and has the engine put together maybe we > could make something like that, because if someone would make it it > wouldn't > be free, unless whoever develops it wants it free grin. > > Anyways, just a suggestion. I like the consept of trucker, but I get a > little board after a while. > > > ----- Original Message ----- > From: "Jim Kitchen" <[EMAIL PROTECTED]> > To: "Glenna" <[email protected]> > Sent: Thursday, March 23, 2006 3:38 PM > Subject: Re: audyssey: Battleship game > > >> Hi Glenna, >> >> Cool! I'm happy to hear that you are enjoying many of my games. Thanks >> for saying so. >> >> I am not sure what I plan to work on next. I have been told that there >> is >> a very small bug in the Life game. I want to fix Snakes and Ladders a >> bit. Some people want a bingo game. I also would be curious to know how >> many people would like me to convert my golf game to a sapi5 version. I >> have heard that they would like more new courses and if I can do that I >> was thinking about converting it to sapi5 and DirectX. Other than that >> though I am still waiting for some idea for another live action type game >> to hit me. >> >> BFN >> >> Jim >> >> It's MY idea 'cause I stole it first! >> >> [EMAIL PROTECTED] >> http://www.kitchensinc.net >> 1-440-286-6920 >> Chardon Ohio >> >> [Non-text portions of this message have been removed] >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.385 / Virus Database: 268.3.0/290 - Release Date: 3/23/2006 > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
