Josh, To tell you the truth, I originally bought this game because it was advertised as being cerebral and puzzle-oriented. The problem I've found, though, is that because of the monthly contest, the game was built to be near impossible. For me, I'd rather have something more cerebral and puzzle-oriented. If you ask just about anyone, they will tell you that they get their best results from randomly flipping coins, without paying particular attention to the size of the explosions. I wonder if in a future patch, you could have an option to play for money, or play for fun. The latter would have to have some other sort of challenge, which I will think of as soon as something comes to me, and the former would remain as it is. Also, I would like to point out that it is extremely frustrating to cycle through the same two or three coins on a discard repeatedly when you're just searching for one. When all you need is a fifty, for example, and your discards give you penny, nickel, nickel, quarter, quarter, quarter, quarter, penny, penny, nickel, penny, fifty, you tend to get a bit frustrated. Especially on double or nothing. I will brainstorm on this, but I truly wonder if you would ever consider having an option where we don't have to play with near impossible odds in the hope of winning real cash. Any thoughts you have would be much appreciated. I was suddenly struck by a few thoughts. I am suddenly reminded of jawbreaker. Perhaps in a non-cash game, you would be awarded points based on the size of the explosions, and if you filled the game board to a certain level, the game would end. Perhaps, also, you could have a certain amount of time to place each coin, but not a certain amount of time to finish a level. Perhaps if you failed to place a piece in time, it would drop where you were hovering, and the next piece would give you even less time to place it. You could reset or slow down the piece timer by making a big explosion.
Yours Sincerely, Ryan -----Original Message----- From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Draconis Entertainment Sent: Monday, March 27, 2006 1:08 PM To: [email protected] Subject: audyssey: The new Change Reaction We are wondering how many of you have tried the new Change Reaction difficulty levels, and what you think of them. Over the years, Adora and Draconis both got many many e-mails requesting an easier level that gave you more time, so we hope that the addition of the Easy and Insane levels is enjoyable to you all. *grin* to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
