Ok, I am going to include loops in the game.
  Some tracks will have them, but most won't.
  Players will have the option of putting them in their own tracks if they 
wish.
  There are a few ways I can handle loop maneuvering.
  Here is what I am currently thinking:
  Depending on how tight the loop is, you will have to slow down a certain 
amount before taking the loop, otherwise you will damage your racer due to 
excessive G Forces.
  On the other hand, you don't want to slow down too much, or you will have 
a poor lap time.
  So there will be a fine line there.
  What do you guys think of this idea?
  Ciao,
  Che
-----  



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 



Reply via email to