LGTM to experiment M114-M119 (inclusive)

On Fri, Feb 24, 2023 at 2:43 AM Corentin Wallez <[email protected]>
wrote:

> Whoops, forgot to fill this. It would be M114-M119 (6 milestones). I'm
> reasonably hopeful that we can agree in the WebGPU group about this simple
> integration in that time frame.
>
> On Thu, Feb 23, 2023 at 5:27 AM Yoav Weiss <[email protected]> wrote:
>
>>
>> On Thu, Feb 23, 2023 at 12:27 AM Ken Russell <[email protected]> wrote:
>>
>>> To clarify the signals from Gecko and WebKit, "No signal" should be
>>> considered as removed from both explanations.
>>>
>>> Hoping the Blink API owners approve this experiment - it's crucial in
>>> order to achieve key customer use cases.
>>>
>>> Thanks,
>>>
>>> -Ken
>>>
>>>
>>>
>>> On Wed, Feb 22, 2023 at 3:20 PM Corentin Wallez <[email protected]>
>>> wrote:
>>>
>>>> Hey all,
>>>>
>>>> This is an I2E for the WebGPU / WebCodecs integration point that is not
>>>> part of the WebGPU v1 shipment as the WebGPU W3C group decided to remove it
>>>> from the V1 milestone. However it is a critical integration point for the
>>>> video applications looking to use WebGPU as part of their video processing
>>>> pipeline. So we would like to start a second original trial, specifically
>>>> for this feature, that developers can use to keep prototyping WebGPU video
>>>> processing after WebGPU v1 is shipped. Because of the weird nature of this
>>>> trial, I didn't know how to fill all the fields in ChromeStatus, so let me
>>>> know if more details are needed!
>>>>
>>>> Contact [email protected], [email protected],
>>>> [email protected]
>>>>
>>>> Explainerhttps://gpuweb.github.io/gpuweb/explainer/#image-input
>>>> https://github.com/gpuweb/gpuweb/issues/1380
>>>>
>>>> Specificationhttps://gpuweb.github.io/gpuweb/#gpuexternaltexture
>>>>
>>>> Design docs
>>>> https://github.com/gpuweb/gpuweb/issues/1380
>>>>
>>>> Summary
>>>>
>>>> WebGPU exposes an API to create opaque "external texture" objects from
>>>> HTMLVideoElement. These object can be used to sample the video frames
>>>> efficiently, potentially in a 0-copy way directly from the source YUV data.
>>>> However the WebGPU specification for the first version of WebGPU does not
>>>> allow creating GPUExternalTextures from WebCodecs VideoFrame objects. This
>>>> capability is important for advanced video processing applications that are
>>>> already using WebCodecs and would like to integrate WebGPU in the video
>>>> processing pipeline. This features adds support for using a VideoFrame as
>>>> the source for a GPUExternalTexture.
>>>>
>>>>
>>>> Blink componentBlink>WebGPU
>>>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU>
>>>>
>>>> TAG review
>>>>
>>>> TAG review statusPending
>>>>
>>>> Risks
>>>>
>>>>
>>>> Interoperability and Compatibility
>>>>
>>>>
>>>>
>>>> *Gecko*: No signal WebCodecs is listed as "worth prototyping" which
>>>> likely means this intergration is the same.
>>>>
>>>> *WebKit*: No signal WebCodecs is prototyped in Safari TP, so this
>>>> integration is likely interesting.
>>>>
>>>> *Web developers*: Positive
>>>>
>>>> *Other signals*:
>>>>
>>>> Ergonomics
>>>>
>>>> No ergonomic risk. This API would be used at the intersection of WebGPU
>>>> and WebCodec. It is designed to keep performance as high as possible by
>>>> allowing o-copy sampling of YUV frame data.
>>>>
>>>>
>>>> Security
>>>>
>>>> The lifetime management of VideoFrame was taken into account of this
>>>> feature. No other security considerations.
>>>>
>>>>
>>>> WebView application risks
>>>>
>>>> Does this intent deprecate or change behavior of existing APIs, such
>>>> that it has potentially high risk for Android WebView-based applications?
>>>>
>>>>
>>>>
>>>> Goals for experimentation
>>>>
>>>>
>>>>
>>>> Reason this experiment is being extended
>>>>
>>>>
>>>>
>>>> Ongoing technical constraints
>>>>
>>>>
>>>>
>>>> Debuggability
>>>>
>>>> No support.
>>>>
>>>>
>>>> Will this feature be supported on all six Blink platforms (Windows,
>>>> Mac, Linux, Chrome OS, Android, and Android WebView)?Yes
>>>>
>>>> Is this feature fully tested by web-platform-tests
>>>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>
>>>> ?Yes
>>>>
>>>> DevTrial instructionshttps://github.com/gpuweb/gpuweb/issues/1380
>>>>
>>>> Flag name
>>>>
>>>> Requires code in //chrome?False
>>>>
>>>> Estimated milestones
>>>>
>>>> No milestones specified
>>>>
>>>
>> What milestones are you planning to experiment in?
>>
>>
>>>
>>>>
>>>> Link to entry on the Chrome Platform Status
>>>> https://chromestatus.com/feature/5078348864159744
>>>>
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>>>> .
>>>>
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>>> .
>>>
>>

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