We don't have minutes for these out-of-band meetings, but we want a stable reference that we can point at as well. From talking with the Mozilla engineers working on WebGPU, this would require our API owners to talk with their standard folks to come to some agreement there (though I don't know who that might be so I can't start an email thread). On Saturday, April 12, 2025 at 1:45:52 AM UTC+2 Mike Taylor wrote:
> Is there a place to find meeting minutes where Mozilla stated this? Agree > with Domenic that it would be good to have a stable reference. > On 4/11/25 10:16 AM, Yoav Weiss (@Shopify) wrote: > > LGTM2 > > On Fri, Apr 11, 2025 at 7:09 AM Domenic Denicola <dom...@chromium.org> > wrote: > >> LGTM1. Although, it would be good to have a canonical place to link to >> for that Mozilla meta-position, just like you are already doing for the >> WebKit meta-position. >> >> On Thursday, April 10, 2025 at 1:25:24 AM UTC+9 fbea...@google.com wrote: >> >>> On Wed, Apr 9, 2025 at 5:59 PM Daniel Bratell <brat...@gmail.com> wrote: >>> >>>> * Gecko: No signal (Mozilla members have requested during weekly >>>> standardization meetings that we postpone filing standard positions until >>>> we reach Candidate Recommendation (CR) status in Q4.) * >>>> >>>> Doesn't this part creates a bit of a chicken-egg problem? Or am I >>>> misunderstanding the process. Does it just mean that Mozilla has delegated >>>> all this to their WebGPU spec representatives? >>>> >>> >>> Sorry. it should have said: "Mozilla members have requested during >>> weekly standardization meetings that we don't file standard positions >>> anymore as we reached Candidate Recommendation (CR) status." >>> >>> >>>> /Daniel >>>> On 2025-04-02 12:18, 'François Beaufort' via blink-dev wrote: >>>> >>>> Contact emails >>>> >>>> fbea...@google.com >>>> >>>> Explainer >>>> >>>> Some developers using WebGPU for video effects pipelines have proposed >>>> allowing a compatible GPUTextureView (2D, single subresource) to be used >>>> in >>>> place of a GPUExternalTexture binding. This would simplify their shader >>>> logic, which currently needs to handle both GPUExternalTexture (for source >>>> video) and GPUTextureView (for intermediate processing) and reduce the >>>> need >>>> to dynamically compile shaders depending on where the texture comes from. >>>> >>>> https://github.com/gpuweb/gpuweb/pull/5079 >>>> >>>> Specification >>>> >>>> >>>> https://gpuweb.github.io/gpuweb/#ref-for-dom-gpubindgrouplayoutentry-externaltexture%E2%91%A6 >>>> >>>> Summary >>>> >>>> Functionality added to the WebGPU spec after its first shipment in a >>>> browser. >>>> >>>> A GPUTextureView is now allowed to be used for an externalTexture >>>> binding when creating a GPUBindGroup. >>>> >>>> Blink component >>>> >>>> Blink>WebGPU >>>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> >>>> >>>> TAG review >>>> >>>> None >>>> >>>> TAG review status >>>> >>>> Not applicable >>>> >>>> Risks >>>> >>>> Interoperability and Compatibility >>>> >>>> This feature has not yet been implemented in any browser. It has been >>>> approved by the GPU for the Web Community Group, with representatives from >>>> Chrome, Firefox, and Safari. See minutes at >>>> https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2025-02-19#add-gputextureview-support-to-importexternaltexture-5068 >>>> >>>> and >>>> https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2025-03-19#allow-using-a-texture-view-for-an-externaltexture-binding-5079 >>>> >>>> Gecko: No signal (Mozilla members have requested during weekly >>>> standardization meetings that we postpone filing standard positions until >>>> we reach Candidate Recommendation (CR) status in Q4.) >>>> >>>> WebKit: Positive ( >>>> https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933 >>>> ) >>>> >>>> Web developers: Positive (https://github.com/gpuweb/gpuweb/issues/4504) >>>> >>>> Other signals: >>>> >>>> WebView application risks >>>> >>>> Does this intent deprecate or change behavior of existing APIs, such >>>> that it has potentially high risk for Android WebView-based applications? >>>> >>>> None >>>> >>>> >>>> Debuggability >>>> >>>> None >>>> >>>> Will this feature be supported on all six Blink platforms (Windows, >>>> Mac, Linux, ChromeOS, Android, and Android WebView)? >>>> >>>> No >>>> >>>> All platforms will eventually have support. Will immediately be >>>> available on Android, Android WebView, ChromeOS, Mac, and Windows, since >>>> those platforms already support WebGPU. Linux is planned to have WebGPU >>>> support in the future, so this feature will become available when WebGPU >>>> does. >>>> >>>> Is this feature fully tested by web-platform-tests >>>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md> >>>> ? >>>> >>>> Yes >>>> >>>> WebGPU/WGSL have a conformance test suite ( >>>> https://github.com/gpuweb/cts) that is regularly pulled into Chromium >>>> and part of the testing of Dawn/Tint in Chromium. While the CTS can be >>>> embedded in WPT, the WebGPU team opted to keep it separate in Chromium >>>> testing to use a customized harness for robustness and performance. All >>>> the >>>> tests about this feature in WebGPU CTS can be found through the below >>>> links: https://github.com/gpuweb/cts/pull/4304 and >>>> https://github.com/gpuweb/cts/pull/4306 >>>> >>>> Finch feature name >>>> >>>> WebGPU.Enabled:EnabledToggles >>>> >>>> Requires code in //chrome? >>>> >>>> False >>>> >>>> Tracking bug >>>> >>>> https://issues.chromium.org/issues/398752857 >>>> >>>> Estimated milestones >>>> >>>> No milestones specified >>>> >>>> Anticipated spec changes >>>> >>>> Open questions about a feature may be a source of future web compat or >>>> interop issues. Please list open issues (e.g. links to known github issues >>>> in the project for the feature specification) whose resolution may >>>> introduce web compat/interop risk (e.g., changing to naming or structure >>>> of >>>> the API in a non-backward-compatible way). >>>> >>>> None >>>> >>>> Link to entry on the Chrome Platform Status >>>> https://chromestatus.com/feature/5106732252266496?gate=5112699639562240 >>>> >>>> This intent message was generated by Chrome Platform Status >>>> <https://chromestatus.com/>. >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "blink-dev" group. >>>> To unsubscribe from this group and stop receiving emails from it, send >>>> an email to blink-dev+...@chromium.org. >>>> To view this discussion visit >>>> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5JF6TSbcO1KSF_i70Q5YTRoxc6D6h9hECw9RxD%3DV0erQg%40mail.gmail.com >>>> >>>> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5JF6TSbcO1KSF_i70Q5YTRoxc6D6h9hECw9RxD%3DV0erQg%40mail.gmail.com?utm_medium=email&utm_source=footer> >>>> . >>>> >>>> -- >> You received this message because you are subscribed to the Google Groups >> "blink-dev" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to blink-dev+...@chromium.org. >> To view this discussion visit >> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/392b5522-b601-4a1d-9140-2d55ecdbef37n%40chromium.org >> >> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/392b5522-b601-4a1d-9140-2d55ecdbef37n%40chromium.org?utm_medium=email&utm_source=footer> >> . >> > -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to blink-dev+...@chromium.org. > > To view this discussion visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAOmohSKgQD14rXTiE8qFC8jt3Mwm%3DtCmvY4TPS6ZJKp%2BZaUdNA%40mail.gmail.com > > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAOmohSKgQD14rXTiE8qFC8jt3Mwm%3DtCmvY4TPS6ZJKp%2BZaUdNA%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. 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