Can confirm, have had good luck with community editions of Visual Studio under 
Unreal Game Engine.  So *should* be fine for C/CPP development unlike much 
older VS express versions in days gone by (which omitted a C/CPP compiler by 
default).  The only gotcha I can see might be the additional 
telemetry/diagnostic/metadata info embedded in executables, which may or may 
not be a problem depending on contexts, project and user.


------------------------------------------------------------------------------------------------------
Jason Richard Groothuis
bSc(compSci)
------------------------------------------------------------------------------------------------------


________________________________
From: boinc_dev <boinc_dev-boun...@ssl.berkeley.edu> on behalf of Rom Walton 
<r...@romwnet.org>
Sent: Tuesday, 6 June 2017 14:56
To: Filip Rydlo; BOINC-dev email list
Subject: Re: [boinc_dev] BOINC, Visual Studio 2017, and Vcpkg

As far as I know, this all works with Visual Studio 2017 Community Edition, 
which is positioned for students and open source projects.

----- Rom

-----Original Message-----
From: boinc_dev [mailto:boinc_dev-boun...@ssl.berkeley.edu] On Behalf Of Filip 
Rydlo
Sent: Monday, June 5, 2017 1:40 PM
To: BOINC-dev email list <boinc_dev@ssl.berkeley.edu>
Subject: Re: [boinc_dev] BOINC, Visual Studio 2017, and Vcpkg

Hi, Rom!
         That's  COOL!

         "Only *one* concern    I have." - as Master Yoda would say   -
...

               Do I need to buy  a full version of *Visual Studio 2017    *to
be able to compile  BOINC   and to use  Vcpkg ?    ( or will the "Express"
version be enough ? )

Namaste
Filip


P.S. I also hope it *WILL* compile on *AMD Ryzen 1800X CPU,  o*therwise  I am 
in trouble......


2017-06-05 8:02 GMT+02:00 Rom Walton <r...@romwnet.org>:

> Howdy Folks,
>
> It has been awhile.  Things have been settling into a nice rhythm at
> my new gig and wanted to start mixing BOINC back into my life.
>
> What would you all think of migrating our project files over to Visual
> Studio 2017 and using Vcpkg as a means dealing with the various
> dependent open source libraries?
>
> Vcpkg can be found here:
> https://github.com/Microsoft/vcpkg
>
> I stumbled across it investigating something else on Channel 9 and
> thought it would be a very useful tool in phasing out the dependency
> git repos on boinc.berkeley.edu.
>
> Thoughts? Concerns?
>
> ----- Rom
> _______________________________________________
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> boinc_dev@ssl.berkeley.edu
> https://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
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>
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