> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > On Behalf Of Gregory Colvin > Sent: Tuesday, July 29, 2003 1:15 PM > To: Boost mailing list > Subject: Re: [boost] Re: GUI/GDI template library > > On Tuesday, Jul 29, 2003, at 12:25 America/Denver, Brock Peabody wrote: > ... > > I don't think custom resource files would be any easier to edit that > > inline C++ code. I think they would be much less easy to edit and > > read. > > It's been a few years, but the last time I was writing a GUI application > for an international market the shops in Japan, Korea, and Ireland that > we paid to localize the application required platform-native resource > files as their starting point. Neither custom resources nor C++ code > would have been acceptable. And before that, when I was at XVT, we put > a lot of work into supporting native resource files in our portable GUI > toolkit. >
It might not be too hard to make the GUI objects 'serialize' themselves into a native resource file but this would be useless without something to convert a resource file back into C++ code. Something like this could be written on top of a pure C++ solution with the help of a serialization library. _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost